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Twinkle Star Sprites x Rival Megagun interview

Twinkle Star Sprites x Rival Megagun interview

http://shmuplations.com/tss-megagun/

In this 2018 interview, Twinkle Star Sprites creator Yoshiuyasu “Casio” Matsushita and Rival Megagun creator Justin Rempel...

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“I made that!” – 1991 Assorted Developer Interviews

“I made that!” – 1991 Assorted Developer Interviews

http://shmuplations.com/imadethat/

From the October 1991 issue of Famitsu Tsuushin magazine comes “I Made That!”, a breezy feature that introduces the names behi...

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Darkstalkers – 1994 Developer Interview

Darkstalkers – 1994 Developer Interview

http://shmuplations.com/vampire/

This Darkstalkers interview with planner Junichi Ohno and Capcom producer Noritaka Funamizu was originally featured in Gamest magazine...

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Persona – 1996 Developer Interview

Persona – 1996 Developer Interview

http://shmuplations.com/persona/

In this interview for Dengeki PlayStation magazine, key members of Atlus’ development team discuss the making of the PlayStation RPG...

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Front Mission - 1995 Developer Interviews

Front Mission - 1995 Developer Interviews

http://shmuplations.com/frontmission/

This collection of interviews chronicles the creation of the Super Famicom strategy-RPG Front Mission, a game published by S...

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Valkyrie Profile 2 – 2006 Developer Interview

Valkyrie Profile 2 – 2006 Developer Interview

http://shmuplations.com/valkyrieprofile2/

Taken from the Valkyrie Profile 2 Ultimania guidebook, this interview offers a wealth of insight into the making of ...

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Oddworld (1997) and F-Zero AX/GX (2003) Developer Interviews

Oddworld (1997) and F-Zero AX/GX (2003) Developer Interviews

I've got two interviews for this update, since Oddworld ended up being on the shorter side. Enjoy!

http://shmuplations.com/oddworld/

This short Oddworld:...

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Sonic CD – Developer Interview Collection

Sonic CD – Developer Interview Collection

http://shmuplations.com/soniccd/

This collection of interviews—two conducted immediately prior to the game’s initial release in 1993, and another in commemoration ...

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March/April/May voting!

Greetings to all patrons new and old. It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'll still be referring to the previous voting posts, but it's never a bad idea to post again wha...

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Michiru Yamane – 2010 Composer Interview

Michiru Yamane – 2010 Composer Interview

http://shmuplations.com/michiruyamane/
(direct video link - https://www.youtube.com/w...

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Game Designers: The Next Generation

Game Designers: The Next Generation

http://shmuplations.com/nextgen/

These six developer interviews first appeared in the 5/93 edition of Famicom Tsuushin, in a special feature focused on new up-and-comi...

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Streets of Rage – Composer Interview Collection

Streets of Rage – Composer Interview Collection

http://shmuplations.com/sormusic/

These four Streets of Rage composer interviews were originally featured in the 1991-1994 issues of BEEP Megadrive, Megadrive FAN, an...

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Dragon Quest 30th Anniversary Special

Dragon Quest 30th Anniversary Special

http://shmuplations.com/dragonquest30th/
(direct video link -  https://www.you...

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Ghouls ‘n Ghosts – 1988 Developer Interview

 Ghouls ‘n Ghosts – 1988 Developer Interview

http://shmuplations.com/daimakaimura/

In this interview, conducted at the 1988 AM Show arcade trade event, Makaimura/Ghosts’n Goblins creator Tokuro Fujiwar...

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Boktai – 2003 Developer Interview

Boktai – 2003 Developer Interview

http://shmuplations.com/boktai/

In this 2003 interview, former Konami creative Hideo Kojima discusses the production of, and inspirations behind, the Game Boy Advance t...

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The Illustrators of SNK – 2001 Developer Interview

The Illustrators of SNK – 2001 Developer Interview

http://shmuplations.com/snkartists/

In this 2001 interview, conducted at the very peak of SNK’s original tenure, designers Hiroaki and Tonko (along with an unname...

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Dec/Jan/Feb Voting!

Greetings to all patrons new and old. It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'll still be referring to the previous voting posts, but it's never a bad idea to post again wha...

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Success Stories – 1989 Developer Interviews

Success Stories – 1989 Developer Interviews

http://shmuplations.com/success1989/

This “Success Story” feature originally ran in the 3/89 issue of BEEP magazine, and as the name suggests, offered intervie...

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Zanac – 2015 Developer Interview

Zanac – 2015 Developer Interview

http://shmuplations.com/zanac/

In this lengthy 2015 interview, Compile alum Takayuki “Jemini” Hirono discusses the making of their popular vertical STG Zanac, a game...

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Final Fantasy XI – 2002 Developer Interview

Final Fantasy XI – 2002 Developer Interview

http://shmuplations.com/ffxi/

These pre and post-release Final Fantasy XI interviews were salvaged from the GSLA archive, and offer a broad look at the early evolution of...

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Legend of Valkyrie – 1991 Developer Interview

Legend of Valkyrie – 1991 Developer Interview

http://shmuplations.com/legendofvalkyrie/

This interview with Legend of Valkyrie character designer Hiroshi Fujii and main designer Koakuman originally appear...

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Secret of Mana – 1993 Developer Interview

Secret of Mana – 1993 Developer Interview

http://shmuplations.com/secretofmana/

These lengthy Secret of Mana interviews with creators Hiromichi Tanaka and Koichi Ishii were originally published in Hippon ...

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Fukio “MTJ” Mitsuji – 1988 Developer Interview

Fukio “MTJ” Mitsuji – 1988 Developer Interview

http://shmuplations.com/bubblebobble/

In this 1988 interview for BEEP! magazine, the late Fukio “MTJ” Mitsuji discusses his start at Taito and the conception ...

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Fatal Fury 3 – 1995 Developer Interview

 Fatal Fury 3 – 1995 Developer Interview

http://shmuplations.com/fatalfury3/

This informative Fatal Fury 3 interview was originally featured in Neo Geo Freak magazine. The first half covers mechanic and sy...

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Vagrant Story (Part II) - 1999 Developer Interviews

Vagrant Story (Part II) - 1999 Developer Interviews

http://shmuplations.com/vagrantstory/

Hey guys! I've added the rest of the excellent Ultimania Vagrant Story developer interviews, this time with the Sound, Progr...

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Short Cuts – Assorted Developer Interviews 1990-1994

Short Cuts – Assorted Developer Interviews 1990-1994

http://shmuplations.com/shortcuts/

There are a number of interviews in the shmuplations archive which, while too short or slight to be featured on their own, nonethe...

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Lufia – 2016 Composer and Developer Interviews

Lufia – 2016 Composer and Developer Interviews

http://shmuplations.com/lufia/

These Lufia developer and composer interviews come from three sources: a 2016 interview with composer Yasunori Shiono celebrating a live o...

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The Story of Sonic Team – 1997 Developer Interview

The Story of Sonic Team – 1997 Developer Interview

http://shmuplations.com/sonicteam/

This interview with Naoto Oshima and Yuji Naka was originally featured in the January 1997 issue of Sega Magazine. While it was ti...

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Vagrant Story – 1999 Developer Interview

Vagrant Story – 1999 Developer Interview

http://shmuplations.com/vagrantstory/

These two Vagrant Story interviews from 1999 were originally featured in the Ultimania guide, but have (surprisingly) remain...

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August/Sept/Oct Voting!

Greetings to all patrons new and old. It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'll still be referring to the previous voting posts, but it's never a bad idea to post again wha...

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