Curse of Darkness (Michiru Yamane) / Mario RPG interviews
https://shmuplations.com/curseofdarkness/
https://shmuplations.com/supermariorpg/<...
https://shmuplations.com/curseofdarkness/
https://shmuplations.com/supermariorpg/<...
https://shmuplations.com/ffix/
These Final Fantasy IX interviews were originally published in Hyper Playstation magazine, shortly before the game's release in July 2000....

Greetings to all patrons new and old! It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'l...
2024-04-03 11:10:10 +0000 UTC View Posthttps://shmuplations.com/persona4/
This mammoth Persona 4 interview with director Katsura Hashino was originally featured in the Persona Club P4 book. Hashino covers...
https://shmuplations.com/puyopuyofever/
Conducted in commemoration of Puyo Puyo's 25th anniversary, this Famitsu interview saw former Sonic Team boss Yuji Naka ...
https://shmuplations.com/dk1994/
Taken from Shogakukan's official strategy guide, this interview saw members of Nintendo and co-developer Pax Sofnica discussing the ma...
Hey all! We've got two interviews to share today. These were on the shorter side, so I've combined them into one update for the purposes of patreon. All the translations this month were done by our editor GSK--give him a shoutout on twitter! M...
2024-01-31 05:54:35 +0000 UTC View Posthttps://shmuplations.com/tekken/
Taken from Arcadia magazine, this 15th-anniversary roundtable discussion saw Tekken series steward Katsuhiro Harada and several promin...

Hey all,
I apologize for the delay with the voting thread this month. Unfortunately, I'm still having a lot of health issues with my back (sitting...
https://shmuplations.com/akirasakuma/
This humorous Akira Sakuma interview from 2000 was originally sourced from the GSLA archive. Known in Japan for Momotaro Den...
https://shmuplations.com/starfoxassault/
This lengthy Star Fox Assault interview with producers Takaya Imamura and Tsuyoshi Kobayashi and directors Toshiyuki N...
https://shmuplations.com/donkeykong/
From December 1996 to April 1997, "bit" magazine published a series of articles titled "Arcade Game Technology", authored by I...
https://shmuplations.com/metalmax/
Hey guys! Wrapping up November with the second part of this mammoth Metal Max interview. This time the conversation revolves a...
https://shmuplations.com/curseofdarkness/
This lengthy Castlevania: Curse of Darkness interview with producer Koji Igarashi and director Takashi Takeda origin...
https://shmuplations.com/residentevil4/
This lengthy RE4 interview with producer Hiroyuki Kobayashi (who also worked as a programmer on the earlier games) was o...

Greetings to all patrons new and old! It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'l...
2023-10-06 08:08:53 +0000 UTC View Posthttps://shmuplations.com/shadowofthecolossus/
This Shadow of the Colossus interview originally appeared in the 10/05 edition of The Playstation 2 magazine...
https://shmuplations.com/klonoa2/
These two vintage Klonoa 2 interviews were originally featured in The Playstation and Namco Games magazines, shortly after the game'...
https://shmuplations.com/metalmax/
This Metal Max interview with creators Hiroshi Miyaoka and Tomoki Tauchi originally appeared in Roleplaying Gameside #1, a short-l...
Greetings everyone! Just a quick note: I only managed to get one interview out last month, thanks to a visit from the family, a brief illness, and the adoption of two (very rambunctious) new tortie kittens that are just now starting to let me slee...
2023-09-02 12:19:29 +0000 UTC View Posthttps://shmuplations.com/yojishinkawa/
This interview with famed Konami illustrator and designer Yoji Shinkawa first appeared in volume 4 of the Game Maestro boo...
https://shmuplations.com/jumpingflash2/
This interview with the three Jumping Flash! 2 teams of MuuMuu, Exact, and Sony was originally featured in The Playstati...
https://shmuplations.com/dkjunglebeat/
This rollicking Donkey Kong Jungle Beat interview originally appeared in Nintendo Dream magazine, shortly after the 2004 E...
https://shmuplations.com/burningrangers/
This Burning Ranger interview (actually a composite of two interviews) originally appeared in Saturn Fan magazine abou...

Greetings to all patrons new and old! It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'l...
2023-07-07 00:19:15 +0000 UTC View Posthttps://shmuplations.com/bahamutlagoon/
This is an update to the Bahamut Lagoon interview--I've added a brand new interview with the entire staff, taken from Fa...
https://shmuplations.com/desks/
In the late 90s, the Japanese gaming magazine "The Playstation" ran a monthly feature on the workspaces of famous gaming devs. I've coll...
https://shmuplations.com/miyamotoxnagoshi/
Before the Yakuza series, Toshihiro Nagoshi was mostly known for his arcade work at Sega, and this hardware-centri...
https://shmuplations.com/dimahoo/
This colorful Dimahoo interview originally appeared in the Great Mahou Daisakusen OST liner notes. It features commentary from progr...
https://shmuplations.com/silenthill/
This vintage Silent Hill interview with director Keiichiro Toyama, designer Takayoshi Sato, and sound director Akira Yamaoka c...