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The History of the Famicom (documentary video)

The History of the Famicom (documentary video)

http://shmuplations.com/famicomhistory/
(direct video link - https://www.youtube.co...

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a quick december update

I was hoping to get a few Christmas-week updates in at the last minute here, but work/family/holiday busyness has conspired to thwart that endeavor. As such, aside from the Puzzle Creators interview that was posted earlier this month, I'm going to...

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Puzzle Game Creators – 1998 Developer Interview

Puzzle Game Creators – 1998 Developer Interview

http://shmuplations.com/puzzlegamecreators/

Originally published in Game Hihyou magazine, this feature saw several key puzzle game creators reflecting on th...

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Dec/Jan/Feb voting!

Greetings to all patrons new and old. It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'll still be referring to the previous voting posts, but it's never a bad idea to post again wha...

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Skies of Arcadia – Developer Interview Collection

Skies of Arcadia – Developer Interview Collection

http://shmuplations.com/skiesofarcadia/

This massive selection of Skies of Arcadia interviews chronicles the development of the game from 1999 through 2000. Aft...

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Wonder Project J2 – 1995 Developer Interview

Wonder Project J2 – 1995 Developer Interview

http://shmuplations.com/wonderprojectj2/

These two Dengeki SFC interviews cover the making of Wonder Project J2, the sequel to Almanac/Givro & Enix’s hit...

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Yasunori Mitsuda – 2000 Developer Interview

Yasunori Mitsuda – 2000 Developer Interview

http://shmuplations.com/yasunorimitsuda2/

In this candid Yasunori Mitsuda interview from 2000, the lauded composer talks about his early days before joini...

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Steel Battalion – 2002 Developer Interview

 Steel Battalion – 2002 Developer Interview

http://shmuplations.com/steelbattalion/

Taken from the October 2002 issue of Famitsu Xbox, this interview covers the making of Capcom and Nude Maker’s uncompr...

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ADK Ninja Games – 1998 Developer Interview

ADK Ninja Games – 1998 Developer Interview

http://shmuplations.com/adkninjas/

In this collection of brief interviews, several members of the  SNK-affiliated developer ADK (formerly Alpha Denshi) discuss ...

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Hideo Kojima – 1999 Developer Interview

Hideo Kojima – 1999 Developer Interview

http://shmuplations.com/kojima/

In this 1999 interview, the now-legendary game director Hideo Kojima offers some broad insight into the circumstances behind his biggest...

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Darius Gaiden – 1994 Developer Interview

Darius Gaiden – 1994 Developer Interview

http://shmuplations.com/dariusgaiden/

In this interview, originally published in Gamest mook vol.6, several members of Taito’s arcade development team discuss t...

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Skies of Arcadia – 2019 Developer Interview

Skies of Arcadia – 2019 Developer Interview

http://shmuplations.com/arcadiavideo/

This massive, comprehensive Skies of Arcadia developer interview  from 2019 was originally featured as a part of IGN Ja...

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Bloody Roar 3 – 2001 Developer Interview

Bloody Roar 3 – 2001 Developer Interview

http://shmuplations.com/bloodyroar3/

This interview with Hudson director Kenji Fukuya covers the making of the 2000 arcade & PlayStation 2 game Bloody Roar 3, ...

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Final Fantasy V – 1992 Developer Interview

Final Fantasy V – 1992 Developer Interview

http://shmuplations.com/ffv/

In this interview, several key members of Square’s Final Fantasy V development team, including director Hironobu Sakaguchi, composer Nobuo U...

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Kazutoshi Iida – 1996 Developer Interview

Kazutoshi Iida – 1996 Developer Interview

http://shmuplations.com/iidakazutoshi/

Conducted prior to the release of the surreal caveman-themed sandbox Tail of the Sun, this interview with creator Kazutosh...

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Sept/Oct/Nov voting!

Greetings to all patrons new and old. It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'll still be referring to the previous voting posts, but it's never a bad idea to post again wha...

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Shining Force II – 1993 Developer Interviews

Shining Force II – 1993 Developer Interviews

http://shmuplations.com/shiningforceii/

These four interviews chronicle the development and promotion of the Mega Drive strategy-RPG Shining Force 2, the hotly-...

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Star Ocean: The Last Hope - 2009 Developer Interview

Star Ocean: The Last Hope - 2009 Developer Interview

http://shmuplations.com/starocean4/

Taken from the Official Guide Book, this lengthy interview covers  the making of Star Ocean 4, the first high-definition...

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Paper Mario – 2000 Developer Interview

Paper Mario – 2000 Developer Interview

http://shmuplations.com/papermario/

In this interview, developers from Nintendo and Intelligent Systems discuss the making of the original Paper Mario, a late Ninte...

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Klonoa – 1997 Developer Interviews

Klonoa – 1997 Developer Interviews

http://shmuplations.com/klonoa/

In these two interviews + developer team commentary, several of Namco’s developers discuss the  conception and making of the belo...

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Final Fantasy Tactics – 1997 Composer Commentary

 Final Fantasy Tactics – 1997 Composer Commentary

http://shmuplations.com/fftmusic/

In the original Japanese version of Final Fantasy Tactics, a  hidden sound test menu can be accessed by entering “BGMきき...

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Guilty Gear – 1998 Developer Interview

Guilty Gear – 1998 Developer Interview

http://shmuplations.com/guiltygear/

These two interviews cover the development of the original Guilty  Gear, an idiosyncratic and extremely ambitious 2D fighti...

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Lunar: The Silver Star – 1992 Developer Interviews

Lunar: The Silver Star – 1992 Developer Interviews

http://shmuplations.com/lunar/

This collection of interviews from BEEP Mega Drive magazine  chronicles the development and release of Lunar: The Silver Star, th...

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Gunpei Yokoi – Inventing the Game and Watch

Gunpei Yokoi – Inventing the Game and Watch

http://shmuplations.com/gameandwatch/

In this essay from the book Gunpei Yokoi’s Game Museum, the late toy and game designer Gunpei Yokoi recounts the creation ...

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Giga Wing - 1999/2001 Developer Interviews

Giga Wing - 1999/2001 Developer Interviews

http://shmuplations.com/gigawing/

These two Giga Wing interviews, covering both the original game and its sequel, were originally featured in Gamest and Arcadia magaz...

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Quinty (Mendel Palace) – 2014 Developer Interview

Quinty (Mendel Palace) – 2014 Developer Interview

http://shmuplations.com/quinty/

This 2014 interview, held to commemorate the game’s first-ever reissue, saw Game Freak’s Ken Sugimori and Junichi Masuda reminiscing...

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Dino Crisis – 1999 Developer Interview

 Dino Crisis – 1999 Developer Interview

http://shmuplations.com/dinocrisis/

This fascinating pre-release interview with Dino Crisis director and producer Shinji Mikami was originally featured in the 5/99 ...

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June/July/August voting!

Greetings to all patrons new and old. It's time again to offer suggestions and feedback re: what you'd like to see translated in the next few months. I'll still be referring to the previous voting posts, but it's never a bad idea to post again wha...

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Harumi Fujita – 2011 Composer Interview

Harumi Fujita – 2011 Composer Interview

http://shmuplations.com/harumifujita/

This composer interview with Harumi Fujita from 2011 first appeared in issue #2 of STG Gameside. Although the games she made...

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Legend of Mana – 1999 Developer Interview

Legend of Mana – 1999 Developer Interview

http://shmuplations.com/legendofmana/

This lengthy Legend of Mana interview with both the story and battle teams was originally published in the official Ultimani...

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