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Galaga - 30th Anniversary Developer Interview

Galaga - 30th Anniversary Developer Interview

http://shmuplations.com/galaga/


This interview with Galaga creator and design Shigeru Yokoyama offers a unique look at the creation of this arcade classic, early de...

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Tsuneki Ikeda – 2004 Developer Interview

Tsuneki Ikeda – 2004 Developer Interview

http://shmuplations.com/ikeda/


There are many interviews at shmuplations with Tsuneki Ikeda, leading man at Cave, but this one focuses on his “big picture” ideas...

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Gunpei Yokoi x Yukihito Morikawa - 1997 Developer Interview

Gunpei Yokoi x Yukihito Morikawa - 1997 Developer Interview

http://shmuplations.com/yokoi/

This interview with legendary Nintendo designer Gunpei Yokoi and Yukihito Morikawa of little known developer MuuMuu was a personal favorit...

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Clover Studios and Okami – Developer Interviews

Clover Studios and Okami – Developer Interviews

http://shmuplations.com/okami/

These two interviews with Clover Studio founders Atsushi Inaba and Hideki Kamiya mainly cover the design philosophy of Clover and the creatio...

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KTL-NAL – 2008 Superplayer Interview

KTL-NAL – 2008 Superplayer Interview

http://shmuplations.com/scorer8/
In this short interview, superplayer KTL-NAL talks about his experience playing Dodonpachi Type-B and scoring generally. He still holds the r...

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Animal Crossing – Developer Interviews

Animal Crossing – Developer Interviews

http://shmuplations.com/animalcrossing/

These two Dōbutsu no Mori (Animal Crossing) interviews from 2003 and 2001 explore the origins of the series, the guiding t...

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Artdink Corp. – Developer Interviews

Artdink Corp. – Developer Interviews

http://shmuplations.com/artdink/

Founded in 1986 and still active today, Artdink is a Japanese pc/console developer famous (in Japan, at least) for their simulation games....

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http://shmuplations.com/scorer7/

This short but sweet interview with STG superplayer Dame KK covers his experience at the Japanese STG event Wasshoi (now in Europe). Alth...

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Shigeru Miyamoto x Yuji Naka – 2001 Developer Interview

Shigeru Miyamoto x Yuji Naka – 2001 Developer Interview

http://shmuplations.com/miyamotoxnaka/

This is a very special piece of gaming history: the first ever interview with former Sega/Nintendo rivals Yuji Naka and Shige...

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Crimzon Clover - 2011 Composer Interview

Crimzon Clover - 2011 Composer Interview

http://shmuplations.com/crimzoncloverost/ 

This very short Crimzon Clover interview with composer potechi was originally featured in the always excellent pu...

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3DO - Console Discussion

3DO - Console Discussion

http://shmuplations.com/3do/ 

These 3DO interviews represent a kind of time capsule, taking you back to the eve of the next-gen hardware wars in 1994. I don’t usually ...

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Undercover Cops - 1993 Developer Interview

Undercover Cops - 1993 Developer Interview

http://shmuplations.com/undercovercops/ This Undercover Cops interview with creator Meeher (of later Metal Slug fame) and composer Takushi Hiyamuta is mainly centered ar...

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Koji Igarashi - Castlevania Interviews

Koji Igarashi - Castlevania Interviews

http://shmuplations.com/kojiigarashi These three short Koji Igarashi interviews go over design details from several of his Castlevania games of the last decade. They are sm...

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Bloodstained - 2015 Developer Interview

Bloodstained - 2015 Developer Interview

http://shmuplations.com/bloodstained This interview with Koji Igarashi about Bloodstained first appeared in game*spark, and was conducted when Igarashi returned to Japan af...

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Battle Garegga - Composer Commentaries

Battle Garegga - Composer Commentaries

http://shmuplations.com/gareggaost/ This composer commentary on the Battle Garegga remixes for the Saturn port was found at the old Raizing homepage. It’s a light piece an...

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Senko no Ronde - 2010 Developer Interview

Senko no Ronde - 2010 Developer Interview

http://shmuplations.com/senkonoronde/ This interview with G.Rev director Hiroyuki Maruyama mainly covers the origins and design of the “vs. shooting” series Senko no R...

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Ys IV - 1993 Developer Interview Collection

Ys IV - 1993 Developer Interview Collection

http://shmuplations.com/ysiv/ These lengthy Ys IV interviews mainly came from an Ys IV strategy guide published in 1993. They cover the music, game design, and challenges of the j...

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Capcom 1991 Retrospective

Capcom 1991 Retrospective

http://shmuplations.com/capcom1991/ This 1991 Capcom retrospective catches the arcade all-star team of Okamoto, Nishitani, and Funamizu just before the runaway success of St...

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Motoi Sakuraba - 2002 Composer Interview

Motoi Sakuraba - 2002 Composer Interview

http://shmuplations.com/motoisakuraba/ This interview with veteran composer Motoi Sakuraba of tri-Ace, Wolf Team, and Dark Souls fame covers some obscure details of his e...

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Valkyrie Profile - 1999 Developer Interview

Valkyrie Profile - 1999 Developer Interview

http://www.shmuplations.com/valkyrieprofile/ This Valkryie Profile interview with director Yoshiharu Gotanda covers the design, difficulty balance, and origin of th...

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Metal Slug - Developer Interviews

Metal Slug - Developer Interviews

http://www.shmuplations.com/metalslug These three Metal Slug interviews cover the design of the first two entries in the series. The heavy focus on character-based questio...

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Metroid Fusion / Zero Mission - 2003 Developer Interviews

Metroid Fusion / Zero Mission - 2003 Developer Interviews

http://shmuplations.com/metroidgba Closing out April, these two short interviews with Metroid Fusion and Zero Mission director Yoshio Sakamoto cover the changes in Samus’ d...

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Legend of Zelda: The Minish Cap – 2004 Developer Interview

Legend of Zelda: The Minish Cap – 2004 Developer Interview

http://shmuplations.com/minishcap/ This very short Minish Cap interview with supervisor Eiji Aonuma and director Hidemaro Fujibayashi from Famitsu magazine briefly goes over ...

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Cosmic Fantasy – 1992 Developer Interview

Cosmic Fantasy – 1992 Developer Interview

http://shmuplations.com/cosmicfantasy/ Cosmic Fantasy is a relatively unknown series of four RPGs by Telnet released for the PC Engine. Kazuhiro Ochi is an animator who t...

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Gimmick! – 2011 Composer Interview

Gimmick! – 2011 Composer Interview

http://shmuplations.com/gimmick/ This short Gimmick! interview with composer Masashi Kageyama was featured in the liner notes of a Sunsoft remix cd. Though brief, it makes a ni...

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Dragon Quest vs. Dragon Slayer – 1987 Developer Interview

Dragon Quest vs. Dragon Slayer – 1987 Developer Interview

http://shmuplations.com/kiyahorii/ Yuji Horii and Yoshio Kiya were two of the giants of the Japanese RPG world in the 80s. This short but sweet interview offers a candid, bro...

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Ace Attorney: Justice for All - 2002 Developer Interviews

Ace Attorney: Justice for All - 2002 Developer Interviews

http://shmuplations.com/justiceforall/ Long before it was re-released on the DS in the west, Ace Attorney (or Gyakuten Saiban) was a critical hit in Japan on the GBA. The...

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Mega Man X Development Diary

Mega Man X Development Diary

http://shmuplations.com/megamanx/ This Mega Man X developer diary is a funny look at what sounds like a very difficult development. While light on technical insights into the ...

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After Burner II – Developer Interviews

After Burner II – Developer Interviews

http://shmuplations.com/afterburner/ These two Afterburner interviews are from 1988 and 1996, but I have compiled them (by subject matter) into a single interview. The semi...

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Blazing Star - 1998 Developer Interviews

Blazing Star - 1998 Developer Interviews

http://shmuplations.com/blazingstar/ These two Blazing Star interviews from 1998 cover the game's stage design, characters, and its relationship with Pulstar. The first int...

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