http://shmuplations.com/galaga/
This interview with Galaga creator and design Shigeru Yokoyama offers a unique look at the creation of this arcade classic, early de...
2015-07-14 16:11:03 +0000 UTC
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http://shmuplations.com/ikeda/
There are many interviews at shmuplations with Tsuneki Ikeda, leading man at Cave, but this one focuses on his “big picture” ideas...
2015-07-07 19:10:32 +0000 UTC
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http://shmuplations.com/yokoi/
This interview with legendary Nintendo designer Gunpei Yokoi and Yukihito Morikawa of little known developer MuuMuu was a personal favorit...
2015-07-07 19:09:05 +0000 UTC
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http://shmuplations.com/okami/
These two interviews with Clover Studio founders Atsushi Inaba and Hideki Kamiya mainly cover the design philosophy of Clover and the creatio...
2015-07-02 20:52:53 +0000 UTC
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http://shmuplations.com/scorer8/
In this short interview, superplayer KTL-NAL talks about his experience playing Dodonpachi Type-B and scoring generally. He still holds the r...
2015-06-23 18:33:45 +0000 UTC
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http://shmuplations.com/animalcrossing/
These two Dōbutsu no Mori (Animal Crossing) interviews from 2003 and 2001 explore the origins of the series, the guiding t...
2015-06-23 18:25:24 +0000 UTC
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http://shmuplations.com/artdink/
Founded in 1986 and still active today, Artdink is a Japanese pc/console developer famous (in Japan, at least) for their simulation games....
2015-06-16 17:55:49 +0000 UTC
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http://shmuplations.com/scorer7/
This short but sweet interview with STG superplayer Dame KK covers his experience at the Japanese STG event Wasshoi (now in Europe). Alth...
2015-06-09 18:42:58 +0000 UTC
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http://shmuplations.com/miyamotoxnaka/
This is a very special piece of gaming history: the first ever interview with former Sega/Nintendo rivals Yuji Naka and Shige...
2015-06-09 18:39:56 +0000 UTC
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http://shmuplations.com/crimzoncloverost/
This very short Crimzon Clover interview with composer potechi was originally featured in the always excellent pu...
2015-06-04 21:15:57 +0000 UTC
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http://shmuplations.com/3do/
These 3DO interviews represent a kind of time capsule, taking you back to the eve of the next-gen hardware wars in 1994. I don’t usually ...
2015-06-04 21:15:00 +0000 UTC
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http://shmuplations.com/undercovercops/
This Undercover Cops interview with creator Meeher (of later Metal Slug fame) and composer Takushi Hiyamuta is mainly centered ar...
2015-05-25 21:33:06 +0000 UTC
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http://shmuplations.com/kojiigarashi
These three short Koji Igarashi interviews go over design details from several of his Castlevania games of the last decade. They are sm...
2015-05-25 21:31:57 +0000 UTC
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http://shmuplations.com/bloodstained
This interview with Koji Igarashi about Bloodstained first appeared in game*spark, and was conducted when Igarashi returned to Japan af...
2015-05-25 21:25:31 +0000 UTC
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http://shmuplations.com/gareggaost/
This composer commentary on the Battle Garegga remixes for the Saturn port was found at the old Raizing homepage. It’s a light piece an...
2015-05-19 14:58:35 +0000 UTC
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http://shmuplations.com/senkonoronde/
This interview with G.Rev director Hiroyuki Maruyama mainly covers the origins and design of the “vs. shooting” series Senko no R...
2015-05-19 14:57:06 +0000 UTC
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http://shmuplations.com/ysiv/
These lengthy Ys IV interviews mainly came from an Ys IV strategy guide published in 1993. They cover the music, game design, and challenges of the j...
2015-05-14 15:54:16 +0000 UTC
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http://shmuplations.com/capcom1991/
This 1991 Capcom retrospective catches the arcade all-star team of Okamoto, Nishitani, and Funamizu just before the runaway success of St...
2015-05-12 14:56:24 +0000 UTC
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http://shmuplations.com/motoisakuraba/
This interview with veteran composer Motoi Sakuraba of tri-Ace, Wolf Team, and Dark Souls fame covers some obscure details of his e...
2015-05-07 16:11:30 +0000 UTC
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http://www.shmuplations.com/valkyrieprofile/
This Valkryie Profile interview with director Yoshiharu Gotanda covers the design, difficulty balance, and origin of th...
2015-05-05 15:07:32 +0000 UTC
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http://www.shmuplations.com/metalslug
These three Metal Slug interviews cover the design of the first two entries in the series. The heavy focus on character-based questio...
2015-05-05 14:59:37 +0000 UTC
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http://shmuplations.com/metroidgba
Closing out April, these two short interviews with Metroid Fusion and Zero Mission director Yoshio Sakamoto cover the changes in Samus’ d...
2015-04-28 13:49:00 +0000 UTC
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http://shmuplations.com/minishcap/
This very short Minish Cap interview with supervisor Eiji Aonuma and director Hidemaro Fujibayashi from Famitsu magazine briefly goes over ...
2015-04-22 14:36:36 +0000 UTC
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http://shmuplations.com/cosmicfantasy/
Cosmic Fantasy is a relatively unknown series of four RPGs by Telnet released for the PC Engine. Kazuhiro Ochi is an animator who t...
2015-04-22 14:34:55 +0000 UTC
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http://shmuplations.com/gimmick/
This short Gimmick! interview with composer Masashi Kageyama was featured in the liner notes of a Sunsoft remix cd. Though brief, it makes a ni...
2015-04-21 15:41:16 +0000 UTC
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http://shmuplations.com/kiyahorii/
Yuji Horii and Yoshio Kiya were two of the giants of the Japanese RPG world in the 80s. This short but sweet interview offers a candid, bro...
2015-04-21 15:38:54 +0000 UTC
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http://shmuplations.com/justiceforall/
Long before it was re-released on the DS in the west, Ace Attorney (or Gyakuten Saiban) was a critical hit in Japan on the GBA. The...
2015-04-21 15:37:38 +0000 UTC
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http://shmuplations.com/megamanx/
This Mega Man X developer diary is a funny look at what sounds like a very difficult development. While light on technical insights into the ...
2015-04-16 17:04:28 +0000 UTC
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http://shmuplations.com/afterburner/
These two Afterburner interviews are from 1988 and 1996, but I have compiled them (by subject matter) into a single interview. The semi...
2015-04-14 15:24:49 +0000 UTC
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http://shmuplations.com/blazingstar/
These two Blazing Star interviews from 1998 cover the game's stage design, characters, and its relationship with Pulstar. The first int...
2015-04-07 13:35:19 +0000 UTC
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