Hi again everybody!
CNO update! With MCM and the following fixes:
Ok... third time's a charm.
For those CTD'ing at MCMPlusPlus.dll+0046C73 I've solved the problem. Hopefully you can use it no problem this time, please tell me if it works :)
2025-02-26 18:25:37 +0000 UTC
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Hi guys! These will make your game load if you are using "Settings Loader" mods.
Also, for those on 1.5.97, keep in mind that the mod is compatible with SKSE 2.0.20. Previous versions (like 2.0.17) will not work.
For those on 1.6.x yo...
2025-02-25 21:56:20 +0000 UTC
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It has been a long way, but I think I got it all stable! All reported CTDs fixed! Configurable hotkeys! MCM menus!
For this to work you need to download MCM Plus Plus from my last post: 2025-02-24 23:07:31 +0000 UTC
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Hi guys! Really excited for this!
Finally we can have MCM menus with NO ESP/ESL and NO Papyrus at all.
What does it mean to you? Clean install/uninstall of mods. No more loose scripts on your saves!!
MCM Plus Plus is the name of...
2025-02-24 23:02:17 +0000 UTC
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2025-02-20 23:17:53 +0000 UTC
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Hi guys! A little something I've been working on for a while now. Along with the paraglider mod this could make for an enjoyable botw-like experience.
What do you think? Would you like to play with it? 😏
2025-02-02 13:56:27 +0000 UTC
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Last one before public release!
If you have any issues to report or small suggestions, speak now or forever hold your peace! 😜 (ANY FEEDBACK IS GREATLY APPRECIATED TY!)
This update hopefully fixes all your issues wi...
2024-11-28 23:22:43 +0000 UTC
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Hi guys! Great news, specially for you VR players!
Just released version 2.1.0 of Local Map Upgrade in the nexus with some fixes that affected to it and to Dragon's Eye Minimap.
SE link: 2024-11-17 19:16:48 +0000 UTC
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Added all the features in SE 2.0.0, plus some fixes with respect to the previous version.
I would say this is more stable than a beta, but tell me if you have any issues.
I will leave this here for some time for you guys, report and it...
2024-10-27 17:24:09 +0000 UTC
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Almost there!
This update is something else guys. This version adds fixes and new features:
Hi friends! Local Map Upgrade has been overhauled with new features:
Hi guys! Video showcase here of how the release version will look. I would love to hear your opinion on this.
I still have to solve proper gamepad support and a last cool gameplay feature for those that want a more challenging experience tha...
2024-10-04 08:41:06 +0000 UTC
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VR version on the way! I have a test build ready. I'm looking for VR testers that tell me how the controls work since I could only with what I have: a controller and kind of a google cardboard 😅
Can someone please g...
2024-09-29 08:45:10 +0000 UTC
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Hi guys!
First, I'm excited to tell you that the minimap mod is near its end of development and soon will be released publicly. I will work on more cool features for it on the future, but I think it is pretty close to a 1.0 version. I found ...
2024-09-22 20:44:46 +0000 UTC
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There you go guys! 3 weeks ago, while making the minimap, I learnt how to change the color of the local map, so I felt that it would make for a good mod on its own.
Instead of just that I went a bit further. Several improvements to the local...
2024-09-21 13:22:35 +0000 UTC
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In my research for the minimap mod I learnt pretty interesting stuff about the rendering system in Skyrim.
Thanks to this, I've fixed the "Toggle Fog of War" command (tfow) and even added color to the local map.
Maybe I could use this ...
2024-08-26 18:15:13 +0000 UTC
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Hopefully fixed the bugs of version 0.5!
I did my best, but it's hard to say as I cannot replicate neither the freezes nor the L key not working... If you could test this it would be great help and one step more to the final release t...
2024-08-19 23:21:44 +0000 UTC
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Hi guys!
Finally fixed these bugs that you reported:
Here it is v0.5!
This version...
2024-06-05 23:30:50 +0000 UTC
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Keyboard and mouse controls ready! Gamepad support is on the way.
The minimap can be controlled pressing the local map key of the map menu while in gameplay. By moving the mouse around you can explore the surrounding area, and with the mouse...
2024-03-24 23:21:07 +0000 UTC
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Hi guys! Finally finished with my setup to work on 1.6.1170!
This is an update based on CommonLibSSE-NG that should work on all versions from 1.5.97 to 1.6.1170 (not guaranteed since now I have only 1.6.1170 for testing 😕).
The only...
2024-03-19 00:07:36 +0000 UTC
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Hi guys! The minimap mod is finally in its beta phase. On top of enemies I've added guards and characters that will aggro to the player when approaching.
In the next release I will add several configuration options.
The mod is compatib...
2023-07-03 21:53:47 +0000 UTC
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Hi guys! This is a post about the progress I'm making in the so-wanted minimap mod.
I would say that the hard part is already done, fixing rendering leaks so you won't have any CTD. Took longer than expected, because that's all new for me, b...
2023-06-25 14:43:52 +0000 UTC
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BLACK allowed me to upload this animation file as an example of what it is to g...
2023-06-02 17:17:10 +0000 UTC
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Physics control from animations? This framework allows to change the gravity and inertia that affects an actor, enabling full vertical motion control following AMR annotations. This is done through animation events triggered by annotations.
2023-06-02 17:10:17 +0000 UTC
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This mod started as a means to disable the falling animation when CGAT annotations were used, because if when the animation ended, so it did its effects.
As I had control of when the falling animation plays, I ended up also solving that bug...
2023-06-02 16:35:27 +0000 UTC
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Hi guys! As you know, I've been working on the z-axis motion feature for AMR which now it is in beta phase.
It has been a long way, requiring way deeper understanding of the motion, physics and animation engines of Skyrim. On top of the wor...
2023-06-02 16:35:16 +0000 UTC
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So yes, this will now become a thing. Animations that go up and down (imagine telling someone that THIS is Skyrim xD).
Devil May Cry, Metal Gear Rising, Ninja Gaiden combat... all possible in Skyrim.
I'll be working wi...
2023-05-01 15:22:40 +0000 UTC
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Great news, Z motion is almost ready to see the light!
It only took an AMR update, one plugin to control gravity and inertia and another plugin to control when the animation for falling starts playing... at least these 2 plugins will add extra ...
2023-04-21 18:13:53 +0000 UTC
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