DevLog #106: February 2025
Hi everyone! Time for the monthly DevLog - on this special 9th anniversary 🙀
Studio's Life
I founded neko.works in February 2016 and released my first ...
2025-03-01 11:11:37 +0000 UTC View Post
Hi everyone! Time for the monthly DevLog - on this special 9th anniversary 🙀
Studio's Life
I founded neko.works in February 2016 and released my first ...
2025-03-01 11:11:37 +0000 UTC View PostHi everyone! Welcome to the first DevLog of 2025 😁
Light Fairytale Episode 3
I've been focusing on the main town in this episode - Hydropolis. It's a town cursed by the Water Elemental, and I've updated the lighting...
2025-02-01 18:19:26 +0000 UTC View PostHi everyone! Here's the final DevLog of 2024 😁
Light Fairytale Episode 3
I'm finally back working on the Light Fairytale series, after about two years focusing on Super Night Riders S1 🙀
Episode 3 should've...
2025-01-01 14:39:38 +0000 UTC View PostMerry Christmas from neko.works 😊
Apologies for the delay on both upcoming games - Light Fairytale Episode 3 and Super Night Riders S1.
It's been a challenging year, bu...
2024-12-24 13:33:11 +0000 UTC View PostHey everyone! Here's the latest (and yes, a bit late again) monthly DevLog 😅
Super Night Riders S1
I've been focused on balancing and level design recently.
While this isn't as complex as working on assets or ...
2024-12-01 14:14:18 +0000 UTC View PostHi everyone! Time for the (slightly late) monthly DevLog 😁
Super Night Riders S1
Here's a preview of the new in-game UI 🙀
2024-11-01 16:55:45 +0000 UTC
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Hi everyone! Sorry for the late post this month - I was delayed 🧙
I caught the flu last week, which threw off my schedule for the end of the month 😅
But let's dive into what I've accomplished!
Super Night Riders S1<...
2024-10-01 20:17:02 +0000 UTC View PostHi everyone! We've hit our 100th monthly DevLog 🙀
Well, sort of. The first "monthly" DevLog was #7, back in November 2016, right after the "fa...
2024-08-31 17:13:34 +0000 UTC View PostHi everyone! Here's the monthly DevLog on this hot summer day 🥵
New game release 🙀 Not the one you were expecting? 😅
To celebrate the 11th anniversary of the original "Night Rid...
2024-07-30 21:24:05 +0000 UTC View PostThe original checkpoint arcade racer Night Riders was released in July 2013.
Grab 'Night Riders Remastered' on Google Play&nb...
2024-07-22 11:29:31 +0000 UTC View PostHi everyone! Time for the monthly DevLog 😊
Super Night Riders S1
Check out a new unlisted video showcasing a stage inspired by Miami 🌴
As mentioned in DevLog 97, I'm keen to hear your thoughts on where I should focus my efforts.
Your input is crucial for guiding the development of my works. Plea...
2024-05-31 23:49:39 +0000 UTC View PostHi everyone! Sorry for the late update this month 😅
Super Night Riders S1
I've just uploaded a new video on YouTube showcasing a new stage, car and music track 🙀
Hello everyone 😁
I haven't released a new game or update for a while, so I've created a new "Special Thanks" page on neko.works:
If your nam...
2024-05-07 18:21:35 +0000 UTC View PostHi everyone! This marks the 8th year of monthly DevLogs 🙀
Super Night Riders S1 & S2
I've published a new gameplay video today showcasing some improvements. Watch here in 4K:
Hey everyone! It's already been 10 years since I've started using Unity 🙀
Throwback
Here's a peek at Light Fairytale from my first Unity month in March 2014!
Started with a lowpoly 3D style, making all the art...
2024-03-31 16:21:23 +0000 UTC View PostHi everyone! This month celebrates the 8th anniversary of my studio, neko.works, which was founded in February 2016 😋
Light Fairytale Episode 2
The PS4 physical edition is now available through publisher Red Art Gam...
2024-02-29 19:15:23 +0000 UTC View PostLimited physical release of my JRPG "Light Fairytale Episode 2" for PS4 is now shipping worldwide through publisher Red Art Games:
Hi everyone! It's time for the first DevLog of 2024 😊
Light Fairytale Episode 3
I'm currently testing a real-time map feature for the game. This will provide an overview of all exits, NPCs, etc.
Additionally, ...
2024-01-30 19:22:57 +0000 UTC View PostHi everyone!
I've just launched a new subreddit dedicated to my studio and its works.
You're all welcome to join!
Since it's freshly created, there aren't any posts yet. I encourage you to start sharing and posting!
Hello everyone. This marks the final DevLog of the year, which concludes with a personal note of sadness.
Personal Life
My father passed away earlier this month at the age of 80. He had been battling cancer for several...
2023-12-30 17:47:29 +0000 UTC View PostNew official "Light Fairytale" & "Super Night Riders" merch are now available on Amazon US, JP, UK, DE, FR, IT and ES.
Hi folks! It's that time again- the monthly DevLog! Here's a quick peek at the latest developments ⌨️
Light Fairytale Episode 3
Let's start this DevLog with a cutscene video from LF3 🙀
But keep in mind, it...
2023-11-30 18:33:27 +0000 UTC View PostHello all! Here's the monthly DevLog update 😊 Check out the latest on my progress 🚀
Super Night Riders S1
Added dynamic lighting that changes with the sun's position, adjusting as you advance in the race.
I...
2023-10-30 21:29:50 +0000 UTC View PostHi everyone, time for the monthly DevLog 😊 Dive in to see what I've been up to 😋.
Super Night Riders S1
I have rewritten the UI system, making it possible to spawn UI elements in any scene.
For instance, yo...
2023-09-29 21:58:36 +0000 UTC View PostAll of my downloadable soundtracks & artbooks - on the Patreon Digital Shop - are now available to download free of charge for my Patrons on the Founder and Supporter tier 🙀
Patreon Digital Shop: 2023-09-01 17:18:17 +0000 UTC View Post
Hi everyone 😁 Here's what happened in the past month 😊
Super Night Riders S1
Improved the player animations. The car now have a rider inside, and the motorbike have proper rider feet placement - though still not ...
2023-08-29 20:59:35 +0000 UTC View PostNew section on the official website: neko.works/planning
Wondering about the current plan for upcoming games? Missed a release on a s...
2023-08-19 20:30:28 +0000 UTC View PostHi everyone, here's what I've been up to this month 😊
Night Riders
This month marks its 10th anniversary - it was first released on Android in July 2013 🙀
I've made this game in 2 months, though most of tha...
2023-07-31 15:23:40 +0000 UTC View PostHi everyone 😁 Here's what I've been working on this past month 😊
Super Night Riders S1
Worked mostly on it as it's close to release on Steam Early Access - around mid-August.
Improved the road system to be ...
2023-06-29 23:40:41 +0000 UTC View Post