As you can guess from the title or see from the thumbnail, I decided to update the models again. The modifications are way more significant than before, especially for Mia and Lucy.
To put it simply, Miaโs head model didnโt look good fro...
2025-10-31 19:31:09 +0000 UTC
View Post
Hello!
Another batch of abandoned content coming right up!
I wanted to make a big post talking about some scenes in detail, explain more about what you're seeing, what changed, and why it changed, but I figured I might want to reuse some ide...
2025-10-11 17:09:39 +0000 UTC
View Post
Dark Ascension
๐
20.09.2025
๐ 16:00 CEST | 10:00 EDT | 07:00 PDT |
Serenity
๐
25.09.2025
๐ 16:00 CEST | 10:00 EDT | 07:00 PDT |
Fallen Grace
๐
30.09.20...
2025-09-19 16:00:26 +0000 UTC
View Post
Hello!
I know you'd probably rather see a release of an update than another report, however it's taking so long I think it's time to make one. Even if it's a short one.
Once again, I've ended up adding and reworking ...
2025-09-04 17:00:12 +0000 UTC
View Post
Hello!
Itโs been a while, so I decided itโs time to give an update on how things are going.
I have finished most of the things I wanted to do. The small scenes that I wanted to add turned out to be w...
2025-08-02 16:00:20 +0000 UTC
View Post
Hello!
Itโs nice to see you after these ~3 weeks! ๐คฃ
Ngl it felt so weird to just stop writing reports out of the blue, like something was definitely missing!
But generally I think it worked out well since I ...
2025-07-06 16:00:15 +0000 UTC
View Post
Today I wanted to finish and release a new additional render, but woke up very late, then IRL stuff stacked upon it, so I'm going to push it to next week. Sorry!
Also, in game engine, I am close to reaching the main goal, so when I do, I'll ...
2025-06-29 16:14:07 +0000 UTC
View Post
Since most of you wanted me to dial down the progress reports, I'm going to skip this week and come back with bigger news when I'm ready!
2025-06-22 16:00:16 +0000 UTC
View Post
Please, check out this Progress Report i...
2025-06-17 16:00:15 +0000 UTC
View Post
Please, check out this Progress Report i...
2025-06-17 16:00:14 +0000 UTC
View Post
Hello!
It was too calm and stale lately, so I figured itโs time to play around with the game's visuals again! ๐คฃ
But overall, this week was a mixed bag.
The good news...
Iโve added some...
2025-06-15 16:00:16 +0000 UTC
View Post
Hello!
For a week with additional animated(!) render, I'd say the progress was good. We're finally getting to animations again!
I donโt have much else to share about the update this time. Which is the reason why ...
2025-06-08 17:00:10 +0000 UTC
View Post
Animated Version
๐๏ธ๐๏ธ๐๏ธ
2025-06-07 16:00:14 +0000 UTC
View Post
Hello!
Like the last time, it's been a smooth sail so far; however, I didnโt hit the planned deadline of the week this time. I was very close tho!
Overall, the percentage bar is pretty generous with the time giv...
2025-06-01 17:00:11 +0000 UTC
View Post
Hello!
Everything has been going smoothly lately, which is a nice change of pace after a troublesome couple of weeks before. Focusing on the game engine more instead of putting work into a 3rd party app was clearly a b...
2025-05-25 16:00:15 +0000 UTC
View Post
Hello!
It was pretty chill this time.
If it wasnโt for the fact that I spent a lot of time working on poses that, after all, ended in the trash, I would even call myself happy with it!
But thatโs okay.
2025-05-18 16:00:14 +0000 UTC
View Post
๐๐๐
On the latest poll where I asked you about the schedule of additional renders, most of you voted for the "once a month" option. The second most popular choice was "once every 2 weeks."
You're pretty split on this, and I don...
2025-05-17 16:00:13 +0000 UTC
View Post
Hello!
If youโve been following me for a while, youโd know I wanted to replace my PC for some time now. It served me well, but grew too old to have a smooth experience in the current day - and working in the game engine...
2025-05-11 16:00:23 +0000 UTC
View Post
Hey!
As I mentioned in the progress report, I wanted to ask you for help making a new schedule for additional renders. Obviously, since they take more time than in the past, you need to know that working on them takes away time from th...
2025-05-06 16:30:02 +0000 UTC
View Post
Hello!
The progress is going smoothly, everything feels way better when the path is clear in front of me.
Iโve worked more on the animations โ kept adding to the ones I created last week, then I made another one.
After that, ...
2025-05-04 16:30:02 +0000 UTC
View Post
Hello!
After a hard couple of weeks, I have finally come to a decision I am happy with. The progress is good, however Iโve spent most of the week on animations, so youโll have to wait for more renders.
Iโve swit...
2025-04-27 16:00:31 +0000 UTC
View Post
Hello!
As promised, I wanted to shed some light on things going on behind the scenes - the constant struggles that haunt me to this day.
TLDR: Iโve mentioned a lot of details, but in short, my standa...
2025-04-20 17:00:14 +0000 UTC
View Post
๐ฅ๐ฅ๐ฅ
2025-04-20 12:00:51 +0000 UTC
View Post
Hello!
This week was definitely better than the last one!
It started pretty bad though, since I was experimenting a lot, trying to find the most optimal way to deal with issues I was encountering. I often go on in d...
2025-04-13 16:00:34 +0000 UTC
View Post
๐๐๐
2025-04-12 14:00:21 +0000 UTC
View Post
Hello!
To be honest, it was one of the hardest weeks for me. On one side, I've finally achieved a level that I'm happy with; on the other, maintaining this quality throughout whole scenes, even if very fun, takes a damn lon...
2025-04-06 16:05:01 +0000 UTC
View Post
๐๐๐
2025-04-03 17:00:12 +0000 UTC
View Post
Hello!
This week I have finally gotten into the game engine and started cooking up some renders!
There aren't as many as I would like, but I am sooo happy with the quality. Everything I mentioned in the last rep...
2025-03-30 16:06:05 +0000 UTC
View Post