A geometry node setup that takes a curve input and generates animated geometry along that curve using a Parent/Child hierarchy. The first parents are assigned by the distance to the object origin and all oth...
A geometry nodes setup that let's you quickly instance objects to be animated along a curve. Hover over the input fields in the geometry nodes modifier for a short tooltip. The radius of the curve at different points (shor...
A geometry nodes setup that let's you get fake liquid on a curve quickly. Animatable. The file contains two collections showing the simple setup of just liquid on a curve and the liquid "interacting" with a surface. Hover ...
A geometry nodes setup that creates lightning between objects based on distance. Some ambiguous sliders, like Noise, have a tooltip if you hover over them.
A geometry nodes setup that allows you to use the radius of curves to control the appearing of geometry. The effect works by generating geometry from the object's topology (the hex mesh), instancing on the object's surface...