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Flexible Corn ๐ŸŒฝ

Hello everyone ๐Ÿ™Œ

this month I've been exploring AI-generated 3D models, but the results are still modestโ€”the models require extensive post-processing in ZBrush. Specifically, I created a diorama in Fusion 360 inspired by the game Super Mario Bros. (1985). Initially, I planned to quickly generate four characters, but so far, I've only made Mario. Iโ€™ll share more details in my next post.

This post is dedicated to the 5th vegetableโ€”this time, itโ€™s corn. ๐ŸŒฝ๐ŸŒฝ๐ŸŒฝ๐ŸŒฝ๐ŸŒฝ๐ŸŒฝ


It was tricky to decide on the length, so Iโ€™ve provided three options: the numbers in the filenames indicate the number of segments (5, 6, or 7)

Visually, weโ€™re used to seeing corn with the stem at the bottom, so I usually place the keychain hole there. But for each length, I also made a version with a ring on top (the bottom stem isnโ€™t used in this case). The image shows all possible options: the top three have a ring on the upper part, and the bottom three have a hole in the stem.

Since corn has rectangular eyes, I gave it rectangular pupilsโ€”but a version with round pupils is also available, which might even look more natural.
There are small arrow-shaped marks on the eyes and indentations to indicate the "up" direction. One pair of eyes fits all versions.

Use glue to assemble the character.

I added notches in the leaves for precise positioning.

To attach the tongue, I apply super glue with a toothpick and place it with tweezers.

I also made a supermarket basket. Like the corn, it prints without supports.

Added to the shared 3DModels database (link for those who have access):

/3dmodels/Keychains/Flexible Corn/
๐ŸŒฝ๐ŸŒฝ๐ŸŒฝโ˜๏ธ

supermarket basket :
/3dmodels/Stuff/supermarket basket/

Iโ€™ll also add versions with googly eyes ๐Ÿ‘€

Flexible Corn ๐ŸŒฝ Flexible Corn ๐ŸŒฝ Flexible Corn ๐ŸŒฝ Flexible Corn ๐ŸŒฝ Flexible Corn ๐ŸŒฝ Flexible Corn ๐ŸŒฝ Flexible Corn ๐ŸŒฝ Flexible Corn ๐ŸŒฝ Flexible Corn ๐ŸŒฝ

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