Spiderman 2099 White Basic for Blender 3
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-02 01:20:24 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-02 01:20:24 +0000 UTC View PostHeyo! It's October! Friendly reminder to my top supporters to send me their requests and other patreons feel free to send me your suggestions! I have several things planned for this month, starting off with adapring models to the Cycles engine! So...
2022-10-01 22:09:41 +0000 UTC View Post•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-01 05:07:08 +0000 UTC View Post•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-10-01 05:05:17 +0000 UTC View Post•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
•Enhaced and Cleaned t...
2022-09-30 04:43:11 +0000 UTC View Post•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
•Enhaced and Cleaned textures
2022-09-30 04:40:32 +0000 UTC View Post•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional eye expressions via the outliner
2022-09-28 23:47:25 +0000 UTC View Post•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional eye expressions via the outliner
2022-09-28 23:45:35 +0000 UTC View Post•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional weapons via outliner
•Enhaced and Cleaned...
2022-09-27 19:27:06 +0000 UTC View Post•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional weapons via outliner
•Enhaced and Cleaned textures
2022-09-27 19:23:20 +0000 UTC View Post•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch between standard and broken parts in the outliner 2022-09-25 23:45:13 +0000 UTC View Post
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch between standard and broken parts in the outliner
•Weapon in a separate folder
2022-09-25 23:42:08 +0000 UTC View Post•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Tail Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-09-24 01:59:02 +0000 UTC View Post•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional weapon via outliner
2022-09-23 05:12:55 +0000 UTC View Post•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional weapon via outliner
2022-09-23 05:09:57 +0000 UTC View Post•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
2022-09-21 20:04:14 +0000 UTC View Post•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
2022-09-21 20:02:20 +0000 UTC View Post•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Weapon via the outliner
2022-09-20 00:29:00 +0000 UTC View Post•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Weapon via the outliner
2022-09-20 00:26:01 +0000 UTC View Post•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Weapons via the outliner
•Weapons in a se...
2022-09-18 17:11:13 +0000 UTC View Post•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Weapons via the Outliner
•Weapons in a separate folder
2022-09-18 17:09:34 +0000 UTC View Post•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
2022-09-17 17:58:50 +0000 UTC View Post•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
2022-09-17 17:57:05 +0000 UTC View Post•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-09-15 19:41:04 +0000 UTC View Post•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-09-15 19:39:34 +0000 UTC View PostI've been working in doing Render Sets of certain characters and Lighting Set Ups for Blender, each render will be 4k and the highest patreon supporters will have access to the Lighting Set Up + Blend File of each individual render. The Renders wi...
2022-09-15 16:48:38 +0000 UTC View Post•Shaders
•Renamed bones
•Facial Mechanism for Animation
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
2022-09-13 23:49:34 +0000 UTC View Post•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Weapon in a separate folder
2022-09-13 23:47:10 +0000 UTC View Post•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
2022-09-13 01:07:28 +0000 UTC View Post