Barbarian Path of the Rune Carver
The Path of the Rune Carver allows barbarians to tap into the ancient and mystical powers of runic magic, a practice often shrouded in secrecy and reverence. These barbarians learn to inscribe archaic rune...
2023-08-26 15:27:17 +0000 UTC
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Continuing with the winter and Viking theme, my next batch of content slated for next Wednesday will cover GM content. Pick 3 things you want to see get made. Top 5 win!
2023-08-25 03:19:39 +0000 UTC
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This month, I've got to make some player-facing content for the Adventurer's Arsenal: The Complete Guide to Arctic Survival.
I'm already making some subclasses, but I need a bit more to fill out the book. Looking back at the o...
2023-08-24 16:57:25 +0000 UTC
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There's a settlement drop this Sunday, and it will be the Scottish/Viking-inspired village of Arnarhvall. The only thing I know about this location is that it's on the other side of Svatefjell, the Black Mountains. There's a little crop of unnamed...
2023-08-24 16:23:48 +0000 UTC
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This Saturday, I'll be releasing two new subclasses: one for barbarians and one for rangers.
I've come up with 10 ideas for Ranger archetypes using the ol' robot. These are just rough outlines, but at least give you some ide...
2023-08-24 01:42:21 +0000 UTC
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This Saturday, I'll be releasing two new subclasses: one for barbarians and one for rangers.
I've come up with 10 ideas for Barbarian paths using the ol' robot. These are just rough outlines, but at least give you some idea ...
2023-08-24 01:38:29 +0000 UTC
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Update 8/26/23—It was quite a fruitful day, as I managed to make my way through the next adventure (PINE DOOMS~!) as well as the village of Myrka. I also filled in the blanks on the content release sheet. So you can expect some ...
2023-08-24 01:32:17 +0000 UTC
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Hey all!
I'm pivoting a bit away from Witchfinder's Grimoire (it will likely end up as a Forbidden Psalm-style miniatures game) and focusing once more on the type of content you all love.
I've got some winter books on my agenda, and I ...
2023-08-23 23:00:52 +0000 UTC
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Hey all!
Happy Sunday. As I’m planning content for WFG, I’m wondering whether I should place the setting in the real world New England circa the mid-1600s (with plenty of supernatural elements) or in a fantasy world that looks an awful l...
2023-08-21 03:51:46 +0000 UTC
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It looks like a close tie between Bolukbasti Grotto and the Dwarven Hall on the last poll. This means the shadow dragon will go into one of those. However, we need an inhabitant for the runner-up, which will debut September 15th.
Ive pi...
2023-08-19 18:28:14 +0000 UTC
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Using our new system for Dungeons & Lairs, it appears that "spider demons" are winning the current poll (it's actually a yochlol, but SRD, etc.). So Rick and I are making up a "horror-version" of drow. Expect some spooky stuff...
2023-08-19 15:27:22 +0000 UTC
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So y'all love Dungeons & Lairs. Awesome! I'll start working on those for releases between now and the end of September.
Only one problem—what monsters should I focus on? The first adventure I'm writing takes place in a Dyson Logo...
2023-08-18 22:33:08 +0000 UTC
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Hey folks!
Quick question from you all:
Do you all prefer Dungeons & Lairs style adventures, or would you prefer that I create other types of adventures?
Dungeons & Lairs are drop-in adventures centered a...
2023-08-18 20:08:46 +0000 UTC
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Hey all!
I've been stewing on an idea for the last few days on an adventure epic that goes a little beyond the typical adventure.
Here is the elevator pitch:
The characters all play siblings who, at a young a...
2023-08-18 19:37:35 +0000 UTC
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Behold, ye seekers of perilous thrills! The Drurdelm Tombs, a harrowing odyssey designed for Fifth Edition, beckons forth a troupe of four to six brave souls, adorned with the might of an average party level of 5. This enigmatic journey s...
2023-08-18 06:49:48 +0000 UTC
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The next adventure on the agenda will be a big horror dungeon romp called Statues of the Thrall Gods. I have kind of a weird idea for this one, making it into a one shot where a group of characters who were childhood friends return to this deadly ...
2023-08-18 00:32:05 +0000 UTC
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This is the map pack for the upcoming adventure and book, The Drurdelm Tombs. It includes:
- Player's copies of the first and second levels of the tomb
- GM's copies of the first and second levels of the tomb
- GM's copy of...
2023-08-17 19:20:21 +0000 UTC
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Hey folks!
I'm putting Drurdelm Tombs together, the first entry in my Depths of Dread series. What level range do you want this for? There'll also be a "MorkBorg" entry, too.
Vote below.
2023-08-15 18:11:22 +0000 UTC
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Hey peeps!
I'm still in my "let's try some crazy stuff out" phase, and I figured I'd make something with the MorkBorg aesthetic. Although many of you love MB, I figured I'd also loop it into the 5e rules.
The first adventure I'm ...
2023-08-15 17:55:11 +0000 UTC
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Hey everyone!
Sorry I've been quiet lately, but I've been toiling away on this little bugger. Essentially, this is the 5e Player's Handbook restructured and reintroduced to present the character-building methods and rules for New Sanctaria. ...
2023-08-14 23:59:20 +0000 UTC
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Hey all!
Trapped Tomb is back at the printers. I keep running into issues with the map, mainly the key being somewhat difficult to read. I've removed the key (hopefully, all you intelligent, beautiful people can deduce from the content what ...
2023-08-10 16:39:30 +0000 UTC
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In the realm of New Sanctaria, The Misty Hollow Inn stands enveloped by an eerie mist, a beckoning veil that stirs visions of forgotten memories and dearly departed souls. Beneath its timeworn beams, intrepid hearts embark on a journey, guided by ...
2023-08-09 15:09:36 +0000 UTC
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Here is a sample of the adventure in the style of a 17th-century chapbook (with some modifications).
I'll continue working on this through the night and once I return to Norman from my extended vacation in Indianapolis.
Let me kn...
2023-08-09 03:05:07 +0000 UTC
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As I'm digging in on these adventures set in the Witchfinder's Grimoire universe, I wonder which style I should write the adventure in. Typically, we use a standard modern style of dressing the adventure content, using full-color images, etc. Howe...
2023-08-09 00:49:30 +0000 UTC
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Here is the latest version of the monster pack for the Witchfinder content. Tonight, I hope to write some short adventures/encounters with these critters, as I'm still very much stuck in Indianapolis.
The current list includes:
Hey all,
Just woke from a little nap in the Atlanta airport. Lately I've been making witchfinder stuff, but it's mostly monsters and pretty easy to put that into a "folk horror" monster book.
Since you're my primary audience, I was won...
2023-08-03 17:05:02 +0000 UTC
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Hey folks,
I'm about to hop on a plane to GenCon (missed my first flight). I'm going to be working on some content this month, most of which I plan to turn into full-length books at roughly 64 pages each.
Keeping that in mind, what sor...
2023-08-03 11:48:30 +0000 UTC
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Quick update before I head out of town for GenCon. While doing some research into the 1600s and Puritans, I had a chance to dig into Oliver Cromwell some. If you don't know who that is, I recommend looking him up. It's some pretty gnarly stuff.
2023-08-02 21:11:18 +0000 UTC
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Rangers turned Witchfinders undergo a transformative shift in purpose and outlook. Driven by an unyielding fervor to root out perceived malevolence, they employ their tracking skills to hunt down suspected witches, heretics, or those under the inf...
2023-08-01 19:39:17 +0000 UTC
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One thing I love about classic fantasy is that magic items are usually super rare and come with horrible curses. Case in point: the One Ring from Lord of the Rings. While New Sanctaria/Witchfinder's Grimoire certainly has magic and the supernatura...
2023-08-01 15:32:03 +0000 UTC
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