SEUS PTGI E5 Release!

SEUS PTGI E5 is here! This update isn't as big as the last, but some new features that aim to enhance your gameplay experience are here.
E4 was the...
2019-01-21 09:06:52 +0000 UTC View Post

SEUS PTGI E5 is here! This update isn't as big as the last, but some new features that aim to enhance your gameplay experience are here.
E4 was the...
2019-01-21 09:06:52 +0000 UTC View Post
SEUS PTGI E4 is finally here! Sorry for the wait! But, I think it'll be worth it, this one's a big one.
My goal with this update was to take the fi...
2019-01-07 15:23:32 +0000 UTC View Post
SEUS PTGI E3 is here! For more information on what's new in this version, check this post: 2018-10-31 13:46:00 +0000 UTC View Post

EDIT: SEUS PTGI E3 is out now! https://www.patreon.com/posts/22415508
Excit...
2018-10-28 22:04:29 +0000 UTC View Post
SEUS PTGI E2 is here! For more information about what's new in this version, check this post: 2018-09-19 19:27:43 +0000 UTC View Post
Inspired by all the shiny new RTX stuff, I've been working more on SEUS PTGI and want to share my progress.
If you're a Gold patron, you've probably tested out SEUS PTGI E1, the first experimental version of SEUS with path-traced lighting. It was a...
2018-08-26 09:49:54 +0000 UTC View Post
All-new volumetric clouds powerful enough to drive a new weather system are the focus of this new Experimental version of SEUS Renewed!
Of course, ...
2018-08-22 10:18:20 +0000 UTC View Post
Hey, all!
The first experimental version of SEUS with LPVGI (Light Propagation Volume Global Illumination) is here!
LPVGI in SEUS has the power to t...
2018-07-17 10:22:36 +0000 UTC View PostIt's finally time for the first experimental release of the main branch of SEUS!

A LOT has changed, but these are the most noteworthy changes:
I know there are only three of you guys right now, but I'd like to poll you guys on some work-in-progress feature projects, and some ones I haven't begun working on yet.
I'm curious as to which prospective features you're interested in most...

Hey, everyone!
So, here comes the first experimental version of SEUS with path-traced global illumination!
PLEASE, READ THIS POST...
2018-03-28 03:57:45 +0000 UTC View Post
Hey, everyone! I wanted to let you know that my website, sonicether.com, has been updated to accommodate SEUS with information, a gallery, a new way of hosting ...
2018-02-22 10:54:53 +0000 UTC View PostJust wanted to post the video here, in case you guys missed it. I put together a quick video showcasing the new path-traced global illumination. An experimental version of SEUS with this tech will be released soon!
2018-02-21 09:54:24 +0000 UTC View PostHey everyone. I wanted to let you know that a close family member of mine passed away, so I probably won't be too active or terribly useful with SEUS development for a little while. I'm letting you guys know so you don't have to wonder what happen...
2018-01-09 02:58:22 +0000 UTC View PostSo, you guys might remember me talking about how I was able to store block data in a volume texture, even off-screen blocks. Basically, I created a way to store all blocks in the scene (that are touching air or are within a certain distance).
<... 2017-12-27 14:21:53 +0000 UTC View PostSo, what's next? The first thing I'll work on is moving to a proper deferred + forward pipeline for better handling of transparent rendering. This will fix issues with transparent materials and free up the internal data structure a bit, which will...
2017-12-18 21:43:33 +0000 UTC View Post
We're so close to the first 1.0 release! Yes, there are still minor bugs to fix, but I don't want to delay the release of SEUS Renewed 1.0 any further. Of cours...
2017-12-07 01:13:30 +0000 UTC View PostHere's the next Beta version of SEUS Renewed! With the return of parallax occlusion mapping and wet weather effects, we're getting very close to the first official release!
2017-11-21 04:25:25 +0000 UTC
View Post
SEUS Renewed Beta 0.9.4 is here! This update includes some bug fixes, improvements to post-processing, and quite a few new configurable options

Her...
2017-11-02 11:16:55 +0000 UTC View PostHere's the latest version of SEUS Renewed, with some bug fixes, improvements to torch light, and added configurable options.

Here's the cha...
Here it is, the first beta version of SEUS Renewed!
There's still some optimization I'd like to do, so keep that in mind! You can provide feedback either in the comments here, or in the SEUS Discord server.
In the Shaders screen, mak...
Hey everyone! Welcome to my brand-spanking-new Patreon page!
You may be wondering where the Beta Archives and Experimental Development Archives are. Don't worry, I'll be creating new posts for each patron level that will include attachments ...
2017-10-14 13:33:20 +0000 UTC View Post