3D Canvas Mapmaking Contest April/May 2023
It's time for a new 3D Mapmaking Contest! You can submit maps until the 20th of May using the Community Maps feature, if you don't know how to submit a map read here 2023-04-12 13:43:49 +0000 UTC View Post
It's time for a new 3D Mapmaking Contest! You can submit maps until the 20th of May using the Community Maps feature, if you don't know how to submit a map read here 2023-04-12 13:43:49 +0000 UTC View Post
- Added support for Warpgate
- Added support for Automated Animations teleport feature
2023-04-11 14:06:14 +0000 UTC View Post- Fixes and changes for the new Room Builder to work correctly
- Fixed FOW bleeding into the padding
2023-04-10 17:35:55 +0000 UTC View Post- Many fixes and improvements to the Multithreading FOW
- Multithreading is now no longer a setting and it's enabled by default
- Added new wall extrusion tool, you can find it in the Asset Browser utility tab, this tool will convert t...
2023-04-08 14:11:26 +0000 UTC View Post- Fixed some issues with autotargeting with 3D Canvas
2023-04-08 13:03:27 +0000 UTC View PostAnimated Doors!
A new option as been added that will animate the door instead of toggling transparency when opening\closing doors! (you can also set the opening angle)
Please keep in mind that the 3D Model pivot needs to ...
2023-04-07 13:42:26 +0000 UTC View PostFixes:
- Fixed broken interaction that could lock up template\light placement making it unusable until refresh
- Fixed fast dragging of tokens leaving the ruler behind
Templates:
- Reworked...
2023-04-05 14:33:28 +0000 UTC View PostLots of new features!
Token Auras You will find a new "Aura" category in the token 3D Tab where you can setup a persistent aura ring!
Polygon Dynamesh This new dynamesh type will let you draw a 3D Shap...
2023-04-04 16:01:53 +0000 UTC View Post
- Added new Cast From Content Links feature (misc tab)
I found myself rarely using magic items handling modules since i don't care...
2023-04-02 21:36:01 +0000 UTC View Post- Added new VFX when applying an active effect
- More ruler improvements to show better when a movement goes through objects
- Reworked drag n drop workflow to allow billboard placement through the asset browser
- Better ruler te...
2023-04-02 10:42:12 +0000 UTC View PostPack including all the latest module versions
2023-04-01 23:52:43 +0000 UTC View Post- Fixed critical bug that reset the interface when attempting to edit a recipe.
2023-03-31 11:53:05 +0000 UTC View Post- Finished Ruler UI rework
- Cleaned up a lot of small glitches in various interactions
- Lights\Templates now snap to half grid
- Addendum - fixed broken upload
2023-03-28 20:44:41 +0000 UTC View Post- Resolved critical bug that would lock the camera under certain sircumstances while using the asset browser
- Fixed multiple token movement broken after the waypoint update
2023-03-28 14:24:30 +0000 UTC View Post- Added filter button to searchbar to filter for only craftable recipes
- Craftable recipes now have their image highlighted
2023-03-28 12:46:57 +0000 UTC View Post- Cleaned up new drag selection
- Fixed some broken mouse interactions
- Slight speed up of loading times (maybe)
- Added close button to loading screen
2023-03-27 12:04:03 +0000 UTC View Post- More tour updates
- Box selection no longer requires pressing F
- Fixed minor bugs
2023-03-26 13:57:01 +0000 UTC View Post- Added Ruler Waypoints (controls the same as Drag Ruler - Right click to place waypoint, space to remove)
- Unified controls into the new 3D Scene panel (eg, moved tiny buttons)
- Reduced default for cached lights to 4
- Fixed o...
2023-03-25 12:36:29 +0000 UTC View Post- Finalized the new user experience revamp!
2023-03-22 15:40:08 +0000 UTC View Post- Updated new user experience
- Small bugfixes
2023-03-21 16:06:21 +0000 UTC View PostAnother update in a small series of updates to iron out as many kinks as possible before moving to 3D Canvas 5.0 which will have a lot of under the hood library updates.
- Disabling shaders in the settings will now only disable heavy hitters...
2023-03-20 22:48:35 +0000 UTC View Post- Tokens turning transparent when dragging has been removed in favour of removing the stuttering on first drag
- Lights no longer cause freezing on first creation
2023-03-20 17:49:18 +0000 UTC View Post- Decals can now be rotated to project on vertical surfaces (eg walls)
- FoW is now enabled by default on new scenes
- Multithreading is now enabled by default
- Saving camera position while in First person mode will load the sce...
2023-03-20 14:06:03 +0000 UTC View Post- New Decal Dynamesh
- New Effect browser (update 3D Canvas Mapmaking pack) that will leverage the new Decal for quick drop in effects
- Ruler will now read Range Bands from Hover Distance
- Other minor fixes\improvements
2023-03-18 13:44:51 +0000 UTC View Post- Fixed "Round Measurements" not actually working.
2023-03-15 12:38:58 +0000 UTC View Post- Added Left click and hold as an alternative way to PING (hold shift to move camera)
- Added setting for tiles to highlight them when hovered while in the token layer
- Tiles with MATT "Pointer" option enabled will recive the above ef...
2023-03-15 12:26:29 +0000 UTC View Post- Updated Pings visual, added customizable sound effect
- Cursors will now use last known position to prevent flicker
2023-03-14 18:18:24 +0000 UTC View Post- Fixed tokens with just 1 face still showing the button in the HUD
2023-03-13 12:10:40 +0000 UTC View Post