AnimeMembers
velocirection

velocirection

patreon


velocirection posts

Glamor hole update- some more polish + rendering stuff

Glamor hole update- some more polish + rendering stuff

Been polishing up the final two scenes. The juicy pull out and the final dialogue thing. The junk I manually animated, and it took a lot of fondling- I mean fiddling- (ha) with the balls to get it okay looking.

2022-07-18 11:46:51 +0000 UTC View Post

Glamor hole- small update

Glamor hole- small update

I've been trying to get more hyped about the glamor hole thing, but it's been a bit difficult because it's a lot more of the same. I was also thinking it'd be more tedious getting things a bit more polished but it wasn't as bad as I thought it wou...

View Post

Bronto update #3

Bronto update #3

This is a long one!

Finished the retopology and most of the rig (the texturing/material needs some more finesse though!).

Originally, I just wanted to move the bones around of the original rig and go from there, but there's just way to...

View Post

Glamor hole update + misc stuff

Glamor hole update + misc stuff

I was kind of really not looking forward to this part of the glamor hole thing because in the previous iteration, I just really was unhappy with the animation overall, there was a lot of clipping that I already had like, 3 animation layers to try ...

View Post

Bronto re-design again

Bronto re-design again

First of all, thank you everyone for voting and commenting! The feedback was really good! Some feedback that stood out was "bigger head" and "closer proportions to the sketch."

The issue with my sketch is that I'm not a great artist, so it's...

View Post

Bronto redesign? (poll)

I've been waiting on fluid sim stuff for the glamor hole thing and there's been something that's been bothering me with the brontosaurus.

The desi...

View Post

Donut factory finished animation

Donut factory finished animation

Here's the finished donut factory animation! Immense thanks to everyone for being patient with me with this one.

Nothing too special to say about the sounds. I recorded some sounds for this using a lemon juice bottle, but they didn't end up ...

View Post

Glamor hole: third scene's motion done

Glamor hole: third scene's motion done

Finally, I'm ready to call this "done" after a lot of messing with the damn shirt, lots of corrective lattices and such to fix clipping stuff that were too tedious to try avoiding through the simulation.

I thought I had it done (the shirt be...

View Post

Donut factory update

Donut factory update

Here's a little update on this one- I've been baking the fluids overnight for awhile now, and they were done the other night! Thank god for being able to pause/resume FLIP fluid sims...

So, I made a few minor adjustments to things and finish...

View Post

Glamor hole: More cloth hijinks (and mini creme update)

Glamor hole: More cloth hijinks (and mini creme update)

So I decided to make my life easier and have the triceratops take off the shirt. At first, this wasn't looking too good... I tried using a bunch of different colliders for the arms, hands and grippy part, then I made the hand colliders into "hooks...

View Post

Glamor hole- more animation! (and other update)

Glamor hole- more animation! (and other update)

Added soft bodies to the triceratops (his butt, thighs, calf and triceps). This shot has so much going on, like there's cloth moving, some jiggle, fluid, it's a good opener I think!

I also began going through the 3rd scene (where he's like "...

View Post

Glamor hole: final renders for the toy scene, cloth fixes

Glamor hole: final renders for the toy scene, cloth fixes

The prettier part: the frames for the toying scene are all rendered! The attachment doesn't have sound (yet) but I'm quite interested in doing the sound for that while other stuff sims (like the final pre fluids)

Now, here's a useful techniq...

View Post

Glamor hole renders (some)

Glamor hole renders (some)

The renders for this are more than halfway done! I'm particularly happy with how the toy flopping looks.


2022-06-12 17:13:52 +0000 UTC View Post

Glamor hole- sim'd pre

Glamor hole- sim'd pre

The very first scene of this animation is the first time we'll ever see this triceratops hunk! First I decided to try simulating some pre[c]u[m], and got some pretty decent results. Good enough to go ahead with it, I think!

This was one of t...

View Post

LONG POST (about game) (don't get excited)

LONG POST (about game) (don't get excited)

I had a spontaneous urge to try making something in Unreal engine again, and decided to work on this while waiting for fluids and such to simulate. Originally, this concept was something I was working on awhile ago in Unreal for school (my last se...

View Post

Glamor hole toy scene full preview

Glamor hole toy scene full preview

I was sim'ing the fluids for this scene the last couple of days (while working on something else I'll be making a post on soon!) and I'm quite happy with the results. So I'll be doing the final renders of this scene overnight! The next thing I'd l...

View Post

More of the fluid bake (again)

More of the fluid bake (again)

Some more frames from this sim... At this point, I'm pretty sure that these are the settings and such I'll use for the final bake, but it left off on this:

2022-06-06 09:30:31 +0000 UTC View Post

Glamor hole- 2nd scene more polished

Glamor hole- 2nd scene more polished

I was thinking that the toy-using scene looked okay, but I gave it some more polish and interest. For example, when the dragon pulls off the toy, now you can see his hole! This is one of those things that having 24fps viewport playback when animat...

View Post

Glorpin' again

Glorpin' again

Let the sim run overnight for some more frames. I also wanted to see how it would look motion, with all the fancy stuff going on and you know? I think it looks pretty nice!

2022-06-02 23:53:38 +0000 UTC View Post

Glorps

Glorps

I'll be honest with you, I have been so interested in how this would look, I have just been letting this simulate for most of yesterday and overnight again. One thing that sucks about sims (or maybe this is a FLIP/Blender issue) the RAM quickly fi...

View Post

Further fluid experiments + material experiments

Further fluid experiments + material experiments

This is a longer, more "technical" related post so strap in!

Fluids

Thinking about fluids kept bothering me, like there *has* to be a way to get something nice. This is what I had previously:

2022-05-30 23:53:26 +0000 UTC View Post

Glamor hole update again

Glamor hole update again

I did some more stuff on the glamor hole thing. This is the scene immediately after the squirty part, and initially I was like "how can I spice this up a bit, beyond just trying to make the animation better?" and I thought, maybe the donut has som...

View Post

Creme factory thing

Creme factory thing

Really wanted to have something like this done quickly and meant to make a post about it earlier, and it's actually quite far along, but it still needs a bit more time... this is another take on the donut creme idea, a bit more simpler.

Ther...

View Post

V-Rex model download (Blender 3.1.2)

V-Rex model download (Blender 3.1.2)

Edit: I've included a file without the animation. I figured it would be okay, since the animation layers add-on works using the NLA editor, and it should be removable by using the NLA, but just incase, I've uploaded one without th...

View Post

Glamor hole: more progress again

Glamor hole: more progress again

I started working on the next part, where it shows the dragon getting slammed. It still needs a bit of work, but it's coming along.

I was also testing the fluids and ran into a weird bug with alembic playback. When using alembics at a high f...

View Post

1k patron/20k follower thing (AV!)

1k patron/20k follower thing (AV!)

Spent yesterday and the day before finishing the animation and such on this one. The final renders look pretty decent, considering the beach is pretty much just a public domain photo with some trickery going on to animate it a bit. But it looks fi...

View Post

(AV warning!) Another idea thing for the 1k patron/20k twitter thing

(AV warning!) Another idea thing for the 1k patron/20k twitter thing

Here's an even more *simpler* thing. This time, some POV AV. I'm *extremely* happy with how the tailhole looks all shaded and such. I'd like it to have somehow have the numbers involved, like maybe "20" is imprinted on his left cheek and "00" on t...

View Post

Glamor hole update: progress on the longest shot

Glamor hole update: progress on the longest shot

I'm pretty sure this one is the longest shot in the thing. I've been chipping away at it, and the character movement is in what I'd say is a "good enough" state. I think it's time to either try working on the cloth sim, or move on to the next scen...

View Post

1000 patron/20k twitter thing idea

1000 patron/20k twitter thing idea

I was thinking of something "simple" to do for a celebratory animation thing, and originally I was thinking about V-rex getting a job at a donut factory. Here, the donuts that have creme filling use unicorn [j]i[z]z as the base ingredient. V-rex, ...

View Post

Glamor hole- more animation wip

Glamor hole- more animation wip

The next bunch of updates for this project are going to be a lot of this- just more wip stuff like this. I've done a lot of polishing- the bit where he's startled, raises his shoulders felt like it would be better than what there was before (a mor...

View Post