MCM - 2nd floor tour + Hair update
The 2nd Floor is 95% done. I actually spent way more time than I expected to on the ceiling but I think my work paid off (if you compare the basic ceiling pho...
2017-06-16 08:36:18 +0000 UTC View Post
The 2nd Floor is 95% done. I actually spent way more time than I expected to on the ceiling but I think my work paid off (if you compare the basic ceiling pho...
2017-06-16 08:36:18 +0000 UTC View PostWorking on the asylum again. Finally decorating the building
2017-06-14 21:36:15 +0000 UTC View PostGot some new stuff done
I'm 95% done with the outdoor map at this point. The buildings have been decaled and re-textured (inside and out). I'm also furn...
2017-06-13 06:03:49 +0000 UTC View PostI've been adding trees to the entire map. It's going pretty well so far. Trying to get a mix of wooded and flat areas. I was going to keep trees to a minimum,...
2017-06-10 09:40:12 +0000 UTC View PostSpent most of yesterday making colliders. Painful, but it had to be done. Next is adding some trees and finally finishing the buildings. One step at a time
2017-06-09 16:53:47 +0000 UTC View PostMore progress! The grass is totally done (grass you walk on rather than the tall grass that blocks you into the maze. I'm working on grass colliders (...
2017-06-08 09:10:40 +0000 UTC View PostIt's finally starting to come together. The stutter in the video is a bit strange, as it runs around 60 fps when I'm not capturing
The ...
2017-06-07 10:08:00 +0000 UTC View PostThankfully, things are going way quicker this time. Most of the map is done and it only took a few hours.
Warning to Unity devs: Never use QuickBrush. It's slow and you can easily lose all your work.
Here's a free alternative that is way fast...
2017-06-06 21:03:20 +0000 UTC View PostAll my work yesterday got wiped out :(
I had painted the vegetation across the whole map and then wanted to updating the prefabs to try some optimization. It reset everything I had painted. I was pretty livid, since it was literally an entire day o...
2017-06-06 18:11:22 +0000 UTC View PostNew progress on the map. It's a huge area, so it's actually taking a while. And more ritualistic areas
2017-06-03 21:23:41 +0000 UTC View PostI added some fog which I think makes things look way nicer. But I've mostly been setting up prefabs to build out the area: grass, trees, and textures. It's a ...
2017-06-03 00:38:15 +0000 UTC View PostThis was a little slow going, but it's starting to look the way I envisioned: sort of a flat midwest landscape, with a ton of high weeds. Getting the glass laid out correctly was a pain but I think I'm on the right track
2017-06-02 09:38:04 +0000 UTC View PostSome more rest stop stuff. This is the women's room. Men's room next. I'm trying to figure out the scope of the surrounding area and how much room ...
2017-06-01 07:01:08 +0000 UTC View PostIn case you're wondering whats next...
Don't want to reveal the killer yet but this game will be a 1st & 3rd person Hotline Miami / Manhunt / Thief style slasher. Single Player
2017-05-31 20:51:18 +0000 UTC View PostUnfortunately, the game isn't going to be ready this month, as I ran out of time, but don't worry if you need to drop support or go to a lower tier, I'll be sending everybody who is pledged this month keys or download links when the game is ready.
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2017-05-31 06:34:33 +0000 UTC View PostCloser to what the game will actually look like. There will be multiple filter options of course
2017-05-27 21:46:07 +0000 UTC View PostHere is is in action. Not furnished yet but it will be soon
Working on stairs so all of the floors are all connected. I actually widened the main stairway a bit. I think the 2nd stairway will be the narrow, claustrophobic one
2017-05-27 20:08:30 +0000 UTC View Post1st floor and basement are done. That's it for now (unless I expand the map).
The 1st & 3rd floors have been totally changed from the or...
2017-05-27 09:34:40 +0000 UTC View PostI've been posting updates in the discord server as I make new stuff, if you want semi-real time updates : 2017-05-26 10:15:26 +0000 UTC View Post
This one is definitely taking the longest, since I want it to look different from the other parts of the building, keeping in the spirit of the prototype: the...
2017-05-26 00:20:05 +0000 UTC View Posthttp://imgur.com/a/vTmUK - patreon doesn't support image galleries :(
As you maybe be able to tell, I've decided on the hospital for the final version. Makes the most sense as a...
2017-05-25 06:58:26 +0000 UTC View PostStill have a ton of stuff to do. I'm going to be extremely busy until the game is finished, but I'll post some screenshots and videos as I complete new areas<...
2017-05-23 17:35:48 +0000 UTC View PostNight time map preview. The sun will set as you play. Last video of this map for a while. Time to start re-decorating the full game
2017-05-20 20:08:06 +0000 UTC View PostHere's a demo of the area that I showed last night. No gameplay but you can checkout the environment.
F - Flashlight
Right Click - Aim
Esc - Quit
Normal WASD controls otherwise
686mb
- the...
2017-05-20 17:30:12 +0000 UTC View PostLevel concept is finished! Well mostly. Would love to hear what you think. I'm going to return to the original floor plan of the game and update it with more decals and details. Maybe adjust a few things and take it from there.
I'll do a walkthroug...
2017-05-20 06:11:52 +0000 UTC View PostI realized I can't really have anybody on here that isn't 18+. Feel bad, but I can't being getting in trouble or sued by somebodies parents. I am actually anti censorship.
2017-05-18 20:22:49 +0000 UTC View PostThis was meant to be a house. Probably looks more like an asylum or apartment building with the state of dilapidation. So I'm back where I started with a generic abandoned building.
It's kind of hard to decide which way exactly to go with thi...
2017-05-18 09:44:25 +0000 UTC View Post