a lot of changes are on the horizon...
For those who haven't been following the game on discord, I'd like to invite you again to do so: https://discord.gg/CVhjBxr
We are in the midst of several major ch...
2019-10-17 21:18:46 +0000 UTC View Post
For those who haven't been following the game on discord, I'd like to invite you again to do so: https://discord.gg/CVhjBxr
We are in the midst of several major ch...
2019-10-17 21:18:46 +0000 UTC View Post
HardLife engine v0.27279 (game v0.37505):
* join the HardLife server for more frequent updates: discord.gg/CVhjBxr
* Vampire Age formula adju...
HardLife engine v0.27279 (game v0.37505):
* join the HardLife server for more frequent updates:
2019-09-18 06:15:34 +0000 UTC
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* Vampire Age formula adjusted after 1.4 million year old vampire was encountered, odds reduced from 1:1 million to 1:1 billion of r...
2019-08-29 04:35:31 +0000 UTC View Post
v0.27227-hf1:
* fixed bug causing massive loss of bust-size, thank you, Miss Zhang, for catching it so quickly.
v0.27228-hf2:
* fixed bug causing premature death from damage/qi-loss barely over the threshold of comatose, discovered by Miss Zhan...
Experimenting with basic Traits (hair, skin, eye colors)
Traits are randomized each restart, except Lisa who has a c...
2019-08-11 07:26:01 +0000 UTC View PostSince last public release:
* Join the game's discord for faster and more frequent updates 2019-07-31 07:45:58 +0000 UTC
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v0.27126-hotfix1:
* Raised Gym stat gains slightly (now scales with Magnitude, also gives a base-stat bonus to t...
v0.27126-hotfix1:
* Raised Gym stat gains slightly (now scales with Magnitude, also gives a base-stat ...
Aspect levels are partially integrated... they are functioning as intended, but as yet cannot be earned/raised.
The next phase is working in the reward system for aspect points, including unallocated points that can be spent later ...
2019-07-14 11:30:08 +0000 UTC View Post* Play as Slave feature now available in slaves menu -- transfers perspective so that the targeted slave be...
2019-07-13 00:19:49 +0000 UTC View PostI've had a lot of inspiration this past week or so to improve the game, including setting the stage to add ~225 progress graphics with the next release (16 stages for females, 4 stages for males, 21 characters total with one alternate).
The ...
2019-07-08 05:48:07 +0000 UTC View Posthttps://www.deviantart.com/shadowrx/journal/Stock-Games-and-other-News-803711150
(best to read it over on dA...
2019-06-29 19:47:07 +0000 UTC View PostIt's my first time using Discord, so please be patient, but I'm trying to make it a point to learn it and work it into my flow.
If...
2019-06-09 10:20:18 +0000 UTC View PostWorking on some more CHAR/OBJ complex-property refactors/optimizations.
I'm going to move all calculations (for STATS, METRICS, etc.) into an easier to manage/mod FORMULAS table, and combining that with optimizations for caching and invalida...
2019-06-07 22:03:29 +0000 UTC View PostPlanning out some of the mechanics for aspects and skills now... (have been pondering for awhile, but they will be needed to complete v0.271's milestone on the roadmap; specifically, characters will have to have both, so both data blocks wil...
2019-06-03 20:59:25 +0000 UTC View PostHardLife engine v0.27039 notes:
HardLife engine v0.27039 notes:
https://www.deviantart.com/shadowrx/status/17581684
Wow, dA is really bad at sharing/linking status-posts... (why did it select a 50x50 a...
2019-06-02 21:10:18 +0000 UTC View PostWorking on the new ability system/formulas... will play a vital role in the new lift calculations, and other actions.
I have the formula(s) and storage structure worked out, I just need to code the functions and create the athletics screen/m...
2019-05-28 23:55:56 +0000 UTC View Post* new preview character Lena(Elaine) (supporter build only)
* SCENE DATA added to store special encounters/story passages...
* new preview character Lena(Elaine)
* SCENE DATA added to store special encounters/story passages
- call_scene fun...
Testing a lot of new stuff/enhancements... including:
* ability to give Alice multiple shards (1, 10, All)
* abil...
Had some very weird dreams last night, but woke up this morning with some new ideas for gene expression and conversion.
Under the right conditions, certain catalysts will begin the conversion of genes... if the catalyzing agent re...
2019-04-25 22:08:57 +0000 UTC View PostThere are a lot of internal refactors in progress, but this is a chance to test out the new unified menu & status screen, and the improved saving that no longer loses character-progress for the current...
2019-04-23 23:46:04 +0000 UTC View PostSub-rooms... how the hell do I handle those? We're not talking full-rooms that are only accessible from another, we're talking about subdivisions within a room... like how the Gym and S-Mart work.
I suppose I could try to make the definition...
2019-04-20 20:43:09 +0000 UTC View Post I've got it: TAGS. I've figured out how to get the exercises, housing, & locations refactored into raw data!
Any furnishings/equipment/appliances in a room can obviously be directly targeted and used via the new-UI, but we didn...
2019-04-07 22:30:32 +0000 UTC View PostWhile I SHOULD be sleeping for work, ideas keep flowing in...
I have the next 2 characters (1 public, 1 private) planned out. They are archetypes I've been wanting to bring in, but hadn't had a clear idea of until tonight.
Don't worry,...
2019-04-04 10:15:00 +0000 UTC View PostHotfix -- game breaking bug(s) found in new items! FIXED. All content should be working normally. My deepest...
2019-04-01 09:12:17 +0000 UTC View Post