Zenith Trajectory - Shackled City
Dungeon Magazine #102 came out with the next adventure in the Shackled City adventure path called Zenith Trajectory. In it the adventurers we...
2024-12-03 14:14:21 +0000 UTC View Post
Dungeon Magazine #102 came out with the next adventure in the Shackled City adventure path called Zenith Trajectory. In it the adventurers we...
2024-12-03 14:14:21 +0000 UTC View PostBelow are the links to all of the map files relating to this adventure. If you would like to have a detailed map of a specific area of these maps, please message me and I'll do the best I can.
Dungeon Magazine #98 came out with the next adventure in the Shackled City adventure path called Flood Season. Two ...
2024-12-02 01:46:28 +0000 UTC View PostDungeon Magazine #139 debuted an adventure path called the Savage Tide with the adventure "There Is No Honor". Her name is Lavinia Vanderbo...
2024-12-01 22:06:50 +0000 UTC View PostIn the 11th installment of the Savage Tide, the characters head down the River Styx to treat or face off against the likes of Iggwilv, Orcus, Malcanthet, Obox-Ob and Charon. 2024-12-01 21:33:19 +0000 UTC View Post
In the 11th installment of the Savage Tide, the characters head down the River Styx to treat or face off against the likes of Iggwilv, Orcus, Malcanthet, Obox-Ob and Charon. 2024-12-01 21:21:49 +0000 UTC View Post
This post contains all of the high resolution, player, DM and gridded maps. Also, below, you'll find several encounter areas that are detailed in the Shackled City adventure path. Here you will find battlemap-worthy encounter areas for the "Cauldr...
2024-11-30 20:17:09 +0000 UTC View PostThis is Cauldron, a small city of nearly five thousand that was built long ago in the caldera of a dormant volcano. Beginning with Dungeon Magazine #9...
2024-11-30 20:02:23 +0000 UTC View PostUpdate: 4/12/25: The Den of Harrodroth and Rift Canyon Cliffs have been completely recreated and (I hope) improved.
Update 11/27/24: The Maze of Menhirs has been redrawn, adding much more detail and at a higher resolution. In addition, eac...
2024-11-22 15:54:07 +0000 UTC View PostHere are the different supporter versions of these maps in higher resolution.
This adventure takes place in the River Quarter of the Free City of Greyhawk and was printed in 2024-11-21 19:49:38 +0000 UTC View Post
This adventure takes place in the River Quarter of the Free City of Greyhawk and was printed in Dungeon Magazine #114. The adventurers investigate...
2024-11-20 14:58:57 +0000 UTC View PostThese maps were created in 2019 for Ryan Benter, a friend and fellow adventurer.
In 1995 I met Ryan Benter, who - I quickly discovered - would be one of the best friends that anyone could ever have. Although my brother Eric and I had begun p...
2024-11-19 23:23:32 +0000 UTC View PostThese are the city and other related maps inspired by the adventure, "The Fate of Istus", written in 1989 by Nigel Findley, Dan Salas, Stephen I...
2024-11-12 23:53:51 +0000 UTC View PostIn 1989 the book "Fate of Istus" featured many adventures in the world of Greyhawk that culminated here, in the secretive city of Hesuel Il...
2024-11-12 23:10:10 +0000 UTC View PostCall it a sanitarium, asylum, or a hospital, it's a great place to create haunted adventures in any campaign. This sanitarium has three stories, a basement and two wings, not to mention the creepy cabin and mausoleum on the sanitarium grounds.
... 2024-11-05 16:21:40 +0000 UTC View PostCall it a sanitarium, asylum, or a hospital, it's a great place to create haunted adventures in any campaign. This sanitarium has three stories, a basement and two wings, not to mention the creepy cabin and mausoleum on the sanitarium grounds.
... 2024-10-28 22:38:07 +0000 UTC View PostThis is my rendition of Tenser's Great Keep near Magepoint. In 1998 an extraordinary adventure designed by Roger E. Moore and cartography by Sam Wood was released called 2024-10-23 15:10:46 +0000 UTC View Post
This is my rendition of Tenser's Great Keep near Magepoint. In 1998 an extraordinary adventure designed by Roger E. Moore and cartography by Sam Wood was released called The Return of the Eight. Tenser's tower becomes the central part of the adven...
2024-10-19 19:46:53 +0000 UTC View PostPorphyry House Horror was an adventure printed in Dungeon Magazine #95 written by James Jacobs, cartography by Christopher West. This adventure wa...
2024-10-19 19:22:22 +0000 UTC View PostPorphyry House Horror was an adventure printed in Dungeon Magazine #95 written by James Jacobs, cartography by Christopher West. This adventure was developed using information from the Book of Vile Darkness, especially where it related to drugs, s...
2024-10-16 18:02:26 +0000 UTC View PostI was inspired to build this map based on an adventure called "The Haunt" by Phil Beckwith (P.B. Publishing). You can find it here. I've played t...
2024-10-13 20:35:14 +0000 UTC View PostDungeon Magazine #146 came out with the next chapter in the Savage Tide Adventure Path called "Serpents of Scuttlecove" written by Richard Pett and cartography ...
2024-10-05 17:11:35 +0000 UTC View PostDungeon Magazine #131 contained an adventure called the "Prince of Redhand" which was part of the Age of Worms adventure path. These ar...
2024-10-01 21:11:14 +0000 UTC View PostThese are a collection of maps associated with the Savage Tide adventure called "Wells of Darkness" which took players deep into the Abyss. The maps included are: Pazunia, the Plain of Infinite Pools, Overlook, Red Shroud's Throne, The Wells of D...
2024-09-30 18:42:53 +0000 UTC View PostUpdate June 18, 2025: Divided's Ire is an extremely large map, too large to be used in any VTT. This map has been completely redesigned and sectioned into areas that CAN be used better in your game, online or at the table. See the...
2024-09-27 15:01:51 +0000 UTC View PostUpdate June 18, 2025: Divided's Ire is an extremely large map, too large to be used in any VTT. This map has been completely redesigned and sectioned into areas that CAN be used better in your game, online or at the table. See t...
2024-09-27 14:22:00 +0000 UTC View PostI've always been fascinated by the idea of the Abyss. With its infinite layers of cold, hot, undead, fiends, you name it, it's there. For higher level adventures it opens up a vast realm of possibilities. This is the first of a series on the Abyss...
2024-09-27 12:23:39 +0000 UTC View PostDungeon Magazine #134 had the adventure "Into the Wormcrawl Fissure" which was the next adventure along the Age of Worms Adventure Path. From the Wormcrawl Fissure itself, to the Apostle Caves and the Tabernacle of Worms, this adventure contains m...
2024-09-25 15:56:06 +0000 UTC View PostThe final adventure in the Age of Worms adventure path is Dawn of a New Age from Dungeon Magazine #135. In it the party returns to the city of Alhaster to prevent the release of Kyuss into the world.
For high resolution, player maps, DM maps...
2024-09-25 15:51:10 +0000 UTC View PostThe final adventure in the Age of Worms adventure path is Dawn of a New Age from Dungeon Magazine #135. In it the party returns to the city of Alhaster to prevent the release of Kyuss into the world.
Alhaster Map files can be found on this p...
2024-09-21 15:14:31 +0000 UTC View Post