State of the Game
Evening all, have some big stuff to talk about tonight, so first, to get the usual out of the way: the latest free release is now up on the blog, and the goal...
2021-05-01 23:31:43 +0000 UTC View Post
Evening all, have some big stuff to talk about tonight, so first, to get the usual out of the way: the latest free release is now up on the blog, and the goal...
2021-05-01 23:31:43 +0000 UTC View PostEvening all, it's time for our second release of the month! In this update we have the epilogue scene for the Sorority, and a large chunk of the Department epilogues as well. Additionally, we have a new CG to go along with the Infiltration endgame...
2021-04-30 22:49:45 +0000 UTC View PostEvening all, just a quick status & schedule update for the turn of the month! The Sorority epilogue is now in, and I'll be spending the rest of the week on Department scenes. The next patron release will be on Friday evening, and the next free...
2021-04-28 00:18:32 +0000 UTC View PostEvening all, it's time for the first release of the month! And we have got...a lot. A lot of scenes, a lot of cleanup, and a bit of new art as well.
For starters, Director epilogue scenes are now complete! I've also begun a bit on the Depart...
2021-04-16 23:02:11 +0000 UTC View PostHey all, welcome to this decidedly un-foolish update post! As usual, the free release has been updated on the blog for you all to enjoy!
The task list fo...
2021-04-01 23:44:53 +0000 UTC View PostEvening all, it's time for the second release of the month! It's time to start digging in to the epilogue content, but before we get to that, I have a few warnings and notifications to mention about progression updates. I've made a fair few tweaks...
2021-04-01 00:00:25 +0000 UTC View PostHey all, hope you're enjoying your weekend! Just wanted to give a quick status update, and an expected schedule for the end of the month. Currently have quite a few epilogue scenes written up, and a chunk of code changes and fixes ready to go out....
2021-03-28 01:26:24 +0000 UTC View PostHey all, hope you're enjoying your weekend! Princess's epilogue scene is currently in progress, and will be followed up by some progression work and department/director epilogues, but next month it will be time to dive into the Specialist epilogue...
2021-03-20 23:27:01 +0000 UTC View PostEvening all, it's time for the first release of the month, and the end of The Ends. Both bad ends are now in the game, one for if you fence-sit on your final scheme for the form of the coup, and one for if you fail the Climax Mission. To be specif...
2021-03-13 01:02:57 +0000 UTC View PostHey all, it's time for another month, and more endings! Although before I start, as usual, the latest free release is now up on the blog with v0.49.1! 2021-03-02 01:31:50 +0000 UTC View Post
Evening all, it's time for our second release of the month, and it's also time for...THE END. In that those are two words it was finally time for me to write, as the ending sequences for both main branches are now in the game! It was honestly a li...
2021-02-28 01:05:19 +0000 UTC View PostEvening folks, thought I'd drop in a quick art preview for you this week! This release we'll be adding a CG set for the Harian Pool random citizen encounter, with the above being one of nine different set variants! A little something to look forwa...
2021-02-25 01:45:46 +0000 UTC View PostHey all, just wanted to give a quick schedule update for the rest of the month! So far we've got in some art, and the Liberation plotline capstone, as well as some of the functionality for displaying the endgame. I'll be starting soon on the Infil...
2021-02-23 00:57:15 +0000 UTC View PostHey all, have a quick poll for you this month! The Climax Mission in the latest release represents the game's point of no return, as once you openly start trying to conquer the station it's a little hard to put that genie back in the bottle. Howev...
2021-02-13 19:56:56 +0000 UTC View PostThis month's cheat code is "NoReturn". Thanks for your support!
2021-02-13 00:40:28 +0000 UTC View PostEvening all, it's time for the first release of the month! This was a pretty short calendar cycle, but I did have time to squeeze in the Climax Mission as well as a bit of additional code work.
The climax sequence has a few steps to it. Firs...
2021-02-13 00:36:14 +0000 UTC View PostEvening all, it's time for another monthly State of the Game! And, of course, another update to the free release, now up on the blog page!
So, last month...
2021-02-02 01:44:08 +0000 UTC View PostEvening all, it's time for our second release of the month! Again, things are keeping on schedule, with the final two Director scenes now complete. Like the others, there is not yet a cost to play these scenes, and they can be replayed. I may go t...
2021-01-31 01:10:20 +0000 UTC View PostHey all, just wanted to make a quick status update for the end of the month! Another Director scene is in the bag, and the final one is currently in progress. The next supporter release is currently scheduled for Saturday the 30th, and the next fr...
2021-01-26 00:54:27 +0000 UTC View PostSo, we're nearly running out of things to poll on! Art priorities are currently set for probably the next two months or so, and the development tasks for that period are fairly straightforward as well. So we'll be skipping ahead a bit, and asking ...
2021-01-16 00:28:10 +0000 UTC View PostThis month's cheat code is "PrimeDirective".
Thanks for your support!
2021-01-16 00:22:42 +0000 UTC View Post