Arceon v0.2.3 - More masks & Patterns [1.13+]
+ added mid-air selecting with //loft
+ added #ambient mask:
masks inside of dark spots
#ambient[min=2]
+ added #cell mask:
#cell[zoom=1][coverage=50%][jitter=70%] 2019-09-06 17:01:00 +0000 UTC View Post
+ added mid-air selecting with //loft
+ added #ambient mask:
masks inside of dark spots
#ambient[min=2]
+ added #cell mask:
#cell[zoom=1][coverage=50%][jitter=70%] 2019-09-06 17:01:00 +0000 UTC View Post
+ added full 1.8 support
let me know if you find any errors or issues!
+ added mid-air selecting with //loft
+ added #ambient mask:
masks inside of da...
2019-08-14 13:09:58 +0000 UTC View Postbe sure to ask me questions about what my plans are for each on Discord!
2019-07-29 13:35:08 +0000 UTC View PostThis version should work together with the latest FAWE 1.13 update.
Optimized code for //spike and //road and added support for cuboid selections.
<...
2019-07-13 16:32:55 +0000 UTC View PostOptimized code for //spike and //road and added support for cuboid selections.
+ added Roof tool: &n...
2019-06-16 10:25:42 +0000 UTC View Post- Added full 1.13 support
- removed a lot of secret blocks
- removed FAWE dependency
Let me know if you find any bugs!
2019-05-08 21:19:08 +0000 UTC View PostLet me know if you find any bugs!
2019-05-08 13:28:51 +0000 UTC View PostThis version should fully work together with the new FAWE 1.13 update.
Also added all the new stuff from 0.2.1 to this version!
Be sure to report any bugs you find on Discord! 2019-04-29 18:17:08 +0000 UTC View Post
+ added Spike tool:
//spike <block> <size1> <size2> [size3]
Flags:
This is the first Arceon version made specifically for 1.13 and above!
Does not include these tools (which require a full recode):
- Asset Placer
- Type Replace
Be sure to repor...
2019-03-08 11:24:19 +0000 UTC View Post
Please test this development build out and give me feedback!
Fixed more issues: &nb...
2019-02-18 14:26:33 +0000 UTC View Post0.2.0b:
0.2.0:
~ Updated Loft tool:

Please test this development build out and give me feedback!
Fixed more issues:
- Masks should no longer bug out
- Now supports Gmask
Fixed...
2019-01-25 16:18:40 +0000 UTC View PostIf you want to use a updated version of the boulder brush you can support my Patreon.
+ Added Boulder brush
/brush boulder <blo...
2019-01-19 15:48:47 +0000 UTC View Post~ Fixed issues:
~ updated boulder brush:
//br boulder <block> [size] [amount] [height] [width]
Added a width modifier, boulders also now rotate around the Y axis by default.
...
2018-12-04 11:56:49 +0000 UTC View PostSteel: 1 point per vote
Gold: 2 points per vote
1. Spike/road tool
Fixed issues related to Asset placer:
+ added Asset Placer:
//assetplacer
//ap save [name] (Hold a block to choose which one you want it to represent)
//ap load [name] &nb...
2018-11-09 17:37:07 +0000 UTC View PostThis vote is a test to feel like what it would be if Steel also gets to vote as well :)
Steel: 1 point per vote
Gold: 2 points per vote
Platinum: 5 points 2018-11-04 13:59:18 +0000 UTC View Post
some quick test of the Asset placer be sure to hit me up with feedback!
2018-10-28 20:01:02 +0000 UTC View Post+ added command for terrain generator using noise:
//terragen [noiseType] [height] [zoom] [pattern]
Possible noise types:
Simplex, Fracta...
2018-10-05 15:36:46 +0000 UTC View Post+ updated command for river tool:
//river <block> <start> <end> [decline]
- removed water and lava flags from river tool (u...
2018-09-13 16:01:01 +0000 UTC View PostBecause the Gold Patrons tend to have draws on polls here you go!
1. CS rotate remake (more advanced)

2. Spike/road tool using convex selection 2018-08-25 09:08:16 +0000 UTC View Post
+ new command for type replace tool:
//typereplace [from] [to]
2018-08-24 16:10:38 +0000 UTC View Post+ new command for river tool:
//river <start> <end> [decline]
Start and end are the depth of the river.
Decline is t...
2018-08-18 19:21:09 +0000 UTC View Postthis is me having fun while working on the river tool!
2018-08-16 10:52:24 +0000 UTC View Post+ Updated //font command to have font previews and clickable names
+ Improved randomisation for boulder brush
+ Added random rotation to boulders so low poly ones look more random
Install...
2018-08-01 19:47:10 +0000 UTC View Post+ new flag for boulder brush -f (makes the blocks fall)
+ new commands for text tool:
//font [font]
If you want to use unicode for the text use the font "unicode"
//...
2018-07-28 09:41:00 +0000 UTC View Post
This is the download contains bug fixes for the last development build.
Paint brush works reliable now
Changed Splatter brush to use falloff instead of chance for more control
Inverted the Angle brush to use a Maximum angle...
2018-07-18 11:29:05 +0000 UTC View Post