Good day, dear Patrons and Viewers!
Today I would like to tell you about upcoming "storyline version" of TR. In my opinion, this will be pithy update, where the emphasis will be upon the plot component. Some players noticed that in the previ...
2021-12-15 14:47:50 +0000 UTC
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Good day, dear Patrons!
Without a shadow of a doubt, I want to say that it was the most productive and most interesting month of work, which radically transformed the concept of a new project. These changes, like any others,...
2021-10-26 20:32:46 +0000 UTC
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Good day, dear Viewers!
Today I want to share with you our progress of the Threshold Road project.
When the last release came, as promised, after two weeks of work on the New Project, I started work on TR and this is what we will...
2021-08-22 18:10:39 +0000 UTC
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Good day, dear Patrons.
I'm glad to present to your attention a new version of Threshold Road.
LINKS:
MEGA
2021-05-29 16:02:01 +0000 UTC
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Good day, dear Patrons!
Since previous post time I had no a day without working, my apologies that news becomes a rarity. Most of the time I worked on a New Project and only last few days I was focused on TR (like I pointed in previous post)...
2021-04-18 16:56:35 +0000 UTC
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LINKS (updated 06.04, public gallery fix):
MEGA
Good day, dear Patrons!
Here is little "gallery" u...
2021-03-11 20:03:37 +0000 UTC
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Good day, dear Patrons!
Since the beginning of the month, I have been dragged on work in the second project, which I briefly mentioned before, so I start directly what's I up to now.
Today, finally, I have built the pipeline of work wi...
2021-02-19 19:21:21 +0000 UTC
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Good day, dear Patrons!
Today I want to say about what is happening with the TR project at this moment. As planned, the new storyline will be released towards the end of January.
Briefly about what is expected:...
2020-12-27 17:22:03 +0000 UTC
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Good day, dear Patrons!
MEGA
RACATY
2020-11-11 12:42:11 +0000 UTC
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Good day, dear Patrons.
Thanks to you, this project turns one year old since its public release.
And I want to congratulate you on this news!
I think it needs to be summed up. The following we've ma...
2020-11-02 17:34:57 +0000 UTC
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Hello, dear Patrons!
Mega
Racaty
<...
2020-10-16 19:30:23 +0000 UTC
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I want to present you brand new version of Threshold Road game!
Baked a few moments ago, fresh and warm only for you as always!
2020-09-26 17:37:52 +0000 UTC
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Good afternoon, dear viewers.
Try to be laconic. In short, the new version will be released at the end of the month.
As well, allow me to present Trapper. Speaks for itself.
Hope you'll get...
2020-09-13 17:48:41 +0000 UTC
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Good day, dear Patrons.
As I promised, after two weeks of working I want to begin very important voting for the development of the proje...
2020-08-23 17:15:23 +0000 UTC
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Greetings every seeking eye.
Today I want to say that I decided to split up further one version on two. Someone might notice that in "continue slot" after last location image has inscription "coming in v0.33".
The next version wi...
2020-07-23 17:57:04 +0000 UTC
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Good day, dear Patrons.
Today's topic will be devoted to music and as example we pick the Abscessed Lowland level.
Many ...
2020-07-12 18:58:24 +0000 UTC
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Good day, dear watchers.
Since last version release I do think about plot development. And what I've already got:
- I'm going to add four places of acting. If you played last version you might guess it w...
2020-06-30 16:35:47 +0000 UTC
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Finally,
I hope you'll see there what you expected for.
Updated Links:
Mega
2020-06-18 20:42:00 +0000 UTC
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Hello everyone!
It has been quite a while since last version was released. During this time, a lot of information has accumulated that helped me make the game better in many aspects: lighting (new level will be re-backed, I do some changes r...
2020-06-10 19:00:51 +0000 UTC
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Hello dear Patrons.
First of all, I want to point what bothers me:
- Plenty of time to make game content where the second point comes from:
- I want to believe that your interest will not fade away, just like mine won't.
<...
2020-05-27 17:55:15 +0000 UTC
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Hello, dear Patrons!
Today I'd like to show you something from the inside, literally.
Use "Bones" as an instrument is the one and most common way to breathe in life into the character. Logic will be numerated in pictures:
2020-05-15 17:47:41 +0000 UTC
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Hello dear viewers.
First of all it's very pleasant to me that you gave so much support to project. Therefore, it seems to me that I should give you something in return, but first things first.
What's new?
Lore:
Hello, dear Patrons.
Over the past week I didn't stop working and made three assets which have already been introduced into the next version.
I need your advice which one would be left especially for you
2020-04-20 13:54:31 +0000 UTC
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Hi everyone!
Recently started working with textures of new clothes for the main character. There will be three assets in total. Each one will have a clothing simulation using the built-in UE4 tools.
That means upper part should be soar...
2020-04-14 10:42:16 +0000 UTC
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