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Nabil

Nabil

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Pavlov - Official migration to UE 5.1

Hello everyone!

The new update of Pavlov is finally out! Lot of new changes and the most important thing is the official migration to mod.io (you can check all the changes here: 2023-06-12 18:38:02 +0000 UTC View Post

Posing the Dragon

Hey everyone!

I hope you are all having a wonderful weekend,
Mine was very busy with all the boss fight and animations scene I'm making, but now I am focusing more on adding objects/mobs around the map that is linked to the story :D
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The lore is 90% completed

The lore is 90% completed

Hey everyone!

I've been working so much recently on the story and the boss fights, and I'm soo happy with the result. You have no idea how much i'm containing myself from not showing much just to keep the surprise for you guys. I hope you'll...

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Big win for today!

Hey everyone!

I hope you are all doing well, i've spent the last few days to find a way to optimize a cool animation for the final boss (no spoil here :D).

The thing was that it is an animation recorded from Unreal Engine itself, I us...

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Setting up materials

Hey everyone!

It's the weekend soon! I spent the week working mostly on lighting up the scene, improving current areas but today I wanted to work more on polishing textures for certains blocks so they look natural. Tomorrow I'll continue the...

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Into the details

Hey everyone!

I hope you are having a wonderful week so far,
As you guys know in my recent post i've been working a lot to light up the whole scene, and since the map is huuuge It takes a lot of time, but I wanted to share the details I ...

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Working on the Ender Castle

Hey everyone!  

I hope you are all doing well :D
I've been working a lot on the lighting recently but decided to take a small break to improve how the end will look, since it will include a part of the story I want to tell. I don't...

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Extension for the nether and lighting up the scene!

Extension for the nether and lighting up the scene!

Hey everyone!

I hope you are having a lovely weekend :D
For my part, I am continuing the work on lighting up the scene, but I also worked a lot on the nether extension, I wanted to include a boss fight there, and had some ideas on how to ...

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Inspiration found!

Inspiration found!

Hey everyone!

I hope you are all doing well, and having a great week so far :D
Few month ago, I posted a WIP image saying "Looking for inspiration", and trust me, filling a zone could be a long task because I want them to feel unique and ...

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Into the details...

Hey everyone!

I hope you are all doing very well,
I am sorry for the lack of update recently on my patreon, but as you know I was working on the final area and boss stuff and I didn't want to spoil anything about it :D
Don't worry, the...

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Working on bringing the story to life...

Hey everyone!

I hope you are all having a lovely weekend :D
For my part, i've been spending the past few weeks to continue the work on the lore, working on the final zone and most importantly bringing that story to life.
I really belie...

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Working on the story...

Working on the story...

Hey everyone!

I hope you are having a wonderful weekend,

I am currently working on the story of the map, so right now i'm rigging a book :D
One thing I really wanted with this map is a proper great story telling, I won't tell much ...

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Working on the lightning!

Working on the lightning!

Hey everyone!

Sorry for the lack of update recently, I have been very busy with school but mostly a light issue bug that took me days to fix.

The issue was that the sun light was going throught my models, so it completly screwed the in...

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Time to upgrade Oasis: MInecraft Zombies

Time to upgrade Oasis: MInecraft Zombies

Hey everyone!

I hope you are all doing good,
The new modkit version is out and it is time for me to start upgrading every maps,
starting with Oasis: Minecraft Zombies.

I hope the migration will goes well, and I will keep you up ...

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Particle effect prototyping

Hey everyone,

I hope you are all doing good,
I am continuing my prototypes and this time it is on particle effect, right now I am just on a learning state of particle effect with Unreal Engine 5, but I plan to add lot of amazing effect t...

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New modkit update!!

New modkit update!!

Hey everyone!

I hope you had a great weekend,
The modkit is finally here! It is only available for mapmaker right now to migrate their maps to the 5.1 engine upgrade and to mod.io.
It also mean I can start working on more advanced feat...

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Status of modeling the map: 95%

Status of modeling the map: 95%

Hey everyone!

I hope you had an amazing week,
for my part I had school exam (while i'm completly sick) so I couldn't work a lot on the map, but I did some progress on the last area, only 2 zones left to call it a 100% finished :D

...

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Texturing the last dimension!

Hello everyone!

I hope you are all having a great weekend :D

I've been spending this week working on new area, i'm getting very close to the end of modeling/texturing, because as you know, every block are placed by hand and is not port...

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No spoil, but something big will happen...

Hey everyone!

I hope you are doing amazingly well :D
For my part, I'm doing fine, I did so much progress on new zones and tech to impress you all :D
The models of the map are now at 80% completed, and the progress i'm doing my prototyp...

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Preparing boss fightS...

Hello everyone!

I hope you had a wonderful week, it's now the weekend, and I did so much this week that I don't want to spoil, but here is a sneak peak at one of the many boss fight that will be available on the map...

Take care <3<...

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New feature ahead! - Companion system

Hello!
I hope you're having a lovely weekend <3

I spent the last few days prototyping a new Companion system for the upcoming map (and it will probably be included in both Oasis and Pandemic).

This system is very new, and is a ...

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Pavlov coming to PSVR !

Pavlov coming to PSVR !

Hello everyone!

I hope you are all good, it's the weekend soon, and I don't know if you've read the news, but Pavlov VR is officially coming to the PSVR, and with crossplay!

This is a big news, because it will features custom maps wit...

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Looking for inspiration

Looking for inspiration

Hey everyone,
I hope you had a great weekend,

For my part, i've been spending the last 2 days on trying to find inspiration for this area, it will be a way leading to the watertemple.

Most of the times, things comes out of my mind ...

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New mob joining the roaster 👀

Hey everyone!

I hope you all had a wonderful week,
For my part, I was at school this week so didn't have much time to continue prototyping stuff for the new upcoming update but this morning I had time to work on testing a brand new mob......

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Modeling the new map

Modeling the new map

Hey!
Another update on the new map that I wanted to share, i've been thinking about remodeling it with some upgrade and using a voxel technique to make blocks looks great and cool :D

You know guys that I always try to put the quality to a...

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A new way of modeling the new map

Hey everyone!

I hope you're all doing great,
As we are all waiting for the new pavlov update to come out, i've been wanting to do something while waiting it. I finished the first layout of the new Legacy map, but I had some issue with the...

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Redoing Oasis - Pavlov UE5 preparation update

Hey everyone!

I hope you are all doing good,
I am very focused on the upcoming update, I've been doing some test with the map itself on the UE5 version, and i've been thinking about upgrading it with better quality. There is also a reason...

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Pavlov update is near!

Hey everyone!

I hope you are all doing amazingly good and having fun during these holidays :D

We are all eager to see what the new update to 5.1 is about, it is apprently possible to play the new version of pavlov in the beta branch, ...

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Bug fix for Oasis and Pandemic

Hey everyone!

I hope you are all doing good :)
Recently i got report about a bug that made oasis and pandemic cause crash on startup, I reported this to one of my friend in the Pavlov dev team and apparently it might come from the servers...

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New Unreal Engine 5 tool for modeling maps

Hey everyone!

I hope you are all doing amazingly good :D
As you guys already now, I am waiting for the new Pavlov VR update (the migration from Unreal Engine 4 to Unreal engine 5) before continuing the work on the new map, but while waiti...

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